look if the commonfolk are calling for an execution am I going to stand against them or join in. First one sounds like a good way to be executed
whore
GASP, WILLOW!
I fear I may have instilled single-word derogative and insulting responses into Willow’s vocabulary
This is terrifying
true
Yes
i on multiple occasions have called her a whore to be fair
slut
In any form of fiction, there are usually genres that people don’t like. Maybe it’s [anything related to horror], maybe it’s [protagonists with harem], maybe it’s [a lovable character being killed for the sake of “progress”].
To me, it would be...
Fate. Unlike destiny, which is decided by the character, fate is destined by the “higher forces”; the gods, the world, the author. If it is one’s fate to die, then no matter what another does; the one character will die one way or another. (Ex. Steins;Gate.)
But fate is something related to the future; the unknown that has yet to pass. Search for a solution long enough, and you might be able to find your “happy ending”. (Ex. Steins;Gate.)
Still, there is something objectively true that I don’t like. It feels like being told you suck at doing your hobby. Except unlike any hobby, fate isn’t exactly something you can “fix” or “improve”.
Accepting fate is essentially being aware that true free will doesn’t exist; that we all simply “exist as characters of a large story”, “living in the moment”, waiting to be forgotten by the passage of time.
I don’t like fate. It makes me remember that even if I feel like I have free will, it doesn’t matter. Everything I do will be for naught (FMPOV) once I leave this world. Once the world and I mutually forget each other.
I don’t like fate. That’s why I like regression and time travel stories; fiction about turning back time. There are many forms of time travel, but the one that scares me is the one that makes the most sense: Fixed timeline. “Everything that will happen after time travel, has already happened.”
Unlike regression, which creates a new branching timeline, stories with fixed timelines usually make the audience realize the existence of fate; the lack of free will. (Ex. Harry Potter and the Prisoner of Azkaban.)
Now comes the reason why I am writing this post. Aside from giving “whoever wants to know how to make me angry in roleplaying games” any ideas, I suddenly had a thought of a movie I watched months ago; Tenet (2020).
Spoiler: They have a gimmick where there is a machine which inverts the direction of time. Any bullet fired during the “inverted time” becomes stuck in the past, so when seen from “normal time”, it’s as if there had always been a bullet lodged in some random places, only to suddenly move back to the gun at bullet speed. (Effectively it would be as if someone “unshot a bullet”.)
In said movie, the MC at one point found a corpse before he was put in a dangerous position. (He was at gunpoint.) Just before someone shot him dead, the corpse “brought back to life” and fought the enemy together with the MC. Later on the MC would realize it was a companion of his. The companion used the machine to save the MC, and died during “inverted time”. The MC can’t prevent the companion’s death, because he would be risking a time paradox (not shown in the movie), but if said corpse is not recovered and brought back to “normal time”, then that corpse is effectively rotting “in reverse”. From “normal time’s POV”, it would appear as if particles slowly formed a corpse over the years, but from “reversed time’s POV”, that corpse is rotting back to the past.
Imagine that. Imagine finding a skull with a scratch marks on it, but when you try to trace the marks with your own nail, the marks disappear. Imagine realizing that the skull in your hand was once a human being, and -with enough time- will become alive again. But only briefly, because whoever will “come back to life” (from your “normal time POV”) is fated to die. Because whoever they were, they were now nothing but a skull. Whether they died before or after they were sent to “reverse time”, it won’t change the fact that you are holding proof of their death. The moment you identify the identity of that skull is the moment you curse yourself with the knowledge of that person’s death.
A prophecy of someone’s death can be wrong, but holding proof of someone’s death… To me, that is the saddest way of expressing fate.
These are not Christian words
The earlier words i meant
If i hear these kids at the zoo say “bird jockey” one more time
you’re gonna flint and steel them
We’re on like, the like 30th occurance of WhatInTheFuckPokemonThisShouldntBeInAChildren’sCartoon, a child exposes live wires in an elevator and jump starts it
This is very concerning behaviour from 10 year old children
I don’t know what it is about Team Rocket but the fact their disguises like, always fucking work yet they blow them because the characters conveniently say the words “prepare” or “trouble” which causes them to compulsively ditch their disguises and begin their motto is so funny to me idk why
lmao