About the Rules & Moderation category (Part 1)

we should put animals on trial again according to one of them

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i thought we did already? what else would be a kangaroo court

i’m really stuck on whether i should do something right now or not

cause with fam5 around the corner, and i’ll need about two months or so for it to ā€œfufill my visionā€ of a game, and that’s if my players are quick

which historically they have been anything but

and finals is a concern but honestly not that big as fam5

mafia player above

hmph.

wish i had the foresight to do this earlier. but i only get in the mood to do these at arbitrary intervals

what if i just run it at the same time as fam5 and go easier on the days people are playing

that’s what i have to do during finals anyway

cause it’s meant to be way more laid back anyway

plus magician did it too and it worked out for her

do you all really need any bigger hints of what i’m thinking of or did you get it already

what I need:

a dumb title

fleshed out op (including stats)

room design (big deal!!)

the big thing it’s meant to be is a heavy roleplay game, more like perjury than any of my games
but i’m also fleshing out a few details of a work segment, similar to lobcorp

almost zero combat different from my games.

it is heavily experimental

experimental. yes. dumb title word one.

for the record instead of doing any of that i’m in bed whining about my legs not wanting to work

i’m not actually sure if my gameplay loop is interesting. hm.

perhaps if i give them more to do in that phase. but what?

i feel like my draft value is being slept on

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7:26, going dangerously close to botc withdrawl

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