About the Rules & Moderation category (Part 1)

FAM3 and FAM4 were fine, nothing about them stood out to me as especially intrigue-inducing but it’s hard to do that in such a large setup, I feel like the scale kinda disincentivises it from taking interesting risks

I don’t know about best on-site host, it’d probably be somebody who doesn’t host often. Obviously I can say Zone for consistency and I often find I like his setups more than I admit to myself, like when I’m designing I often find myself drawing back on Zone ideas, but he hosts so often that they stop registering as special to me. But other pepole who design more occasionally feel more fresh and novel

Player… IDK lol, like you can obviously say Achro but that feels cheap

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I miss playing with Lemonfairy that’s unrelated to anything

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Didn’t you get frustrated by th em
Was that someone else

DND role was one of the most fun roles I think

I can’t remmeber other mechanics

I haven’t played with you in a while so IDK. You tend to communicate in a way that creates a bit of friction? But I’m not sure where it comes from and I have no advice for it so I’m unhelpful

Feels like people play mafia very automatedly, marching forward idly after the first couple days instead of really pushing to solve, and that also makes them unsolvable because everybody’s doing nothing really so I can’t actively keep tabs on who feels fake. There’s a missing passion. You should want to play mafia and you should keep playing it even after the first few days, don’t just settle in, actively re-evaluate. I shouldn’t be able to guess the list of executions pre-rand, I shouldn’t be able to guess the list D1 or D2, often feels like I can

People doing the above

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I haven’t played with Lemon in a while. We were wolves together in my first wolfgame. I feel like I’ve gotten frustrated with her mildly in the past when we were T/T but nothing tha tstood out?

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I wasn’t htere for that

I think something really interesting would be to have a wolf vigilante whose mechanic is obscure but also known. As in, you would have to purposefully try to trigger it as a town to be able to kill by it. I think that idea is interesting

Like, telling the host that you are fine with being killed by it.

That was tam3

see this happened in fam4 (not by design) but people just let us openly kill with it anyway

No Imean I wasn’t in the neighbourhood so I don’t know what was going on there

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Yeah, that’s why it has to be something you would have to purposefully do, rather than something someone could do naturally.

we also had the treevig who would’ve been locked out of acting on n5 by pure chance

Was that when leafia superlikwd the post?

no that was a different time we got locked out our vig by happenstance

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May Q&A just so I can recalibrate my model: In our whispers did I seem like town Litten or was it just so had to imagine other people being good that you went alright fuck it

You seemed like town Litten, but I still should’ve figured you out by the end of the game because the Harpy picks made much more sense with you as Demon

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also I’m confused by the grimoire why is there a balloon in a vigor game with no outsiders, what are they planning to show if I kill a minion

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