i mean yeah thats how you’re supposed to run amnesiac
I know, but so many people don’t seem to realise that.
Amnesiac seems like a ton of fun with a good Storyteller, and no fun at all if you don’t trust your Storyteller. I’d love to rand it here.
looks at that one nerdcord amnesiac
what was it… OH YEAH
“Each night, choose a player: they change to the alignment with less players.”
the
the amnesiac ended the game evil, the demon ended the game good
I appreciate that a lot. I take my duties with arbitrary abilities seriously.
How about Assassin in the Palace in BoTC format?
What’s the point in running AitP like BOTC?
moreover why not just run botc
that feels arbitrary
The ending of the last AitP was truly poetic.
Outcome decided by rand.
May’s Amnesiac ability: You think you are a good character, but you are not. Minions learn 3 bluffs. Each night*, a player might die. The 1st Hannibal to die, becomes good. [+1 Hannibal]
Your Amnesiac ability leads you to falsely believe you are the Amnesiac when you are not.
Amnesiac ability: You are not the Amnesiac, but you think you are one. [-the Amnesiac, +the Marionette]
Amnesiac ability: If you were the player most responsible for your team losing, you change alignment & win, even if dead.
Off script Politician.
Even better is [+2 Snake Charmers].
I have no doubt there are people who would join, but haven’t because they’ve either missed or weren’t super interested. Like the people from the last few games, namely.
Why must people choose to travel ;-;
We could have a decent game without the travs
Let me check my policy on travellers in Fall of Rome.