yeye
I think the shining interaction there is Courtier and to an extent Sailor
tf does an acrobat do to detect poison and die by it???
are they a vampire sucking the blood of the targets? are they eating their poisoned food or drinks before the targets get to it?
No they are selecting someone to be their partner on the tightrope and if theyâre drunk they canât help and the acrobat explodes
this also completely misses the point that lleech isnât supposed to be paired with (more than at most one avenue for) good exe survival, its exe survival is a means to an end. itâs not supposed to have much if any plausible deniability for surviving an execution, thatâs supposed to be the tipoff to the good team that they have to start playing a different game
and also lleech sucks with tea lady in so many ways
Lich
yeah
And yet the amount of lleech sailor comboes
At that point just use Boffin instead
Update: the phrase âif the storyteller thinks it is funnyâ is officially in clocktower. Letâs go
Letâs run new and old Acrobat in the same game.
okay when golem update
just saying golem killing the player at night would work way more effectively as an outsider
Thatâs just less interesting Moonchild.
If you nom the demon, your team loses, ez
Terrifying
âIf you are executed, all but 3 players die. After a 10 to 1 countdown, the player with the most players pointing at them, dies.â
updated boomdandy abil
Boomdandy - New Ability
Iâm updating the Boomdandy ability. It now reads:
âIf you are executed, all but 3 players die. After a 10 to 1 countdown, the player with the most players pointing at them, dies.âThe old Boomdandy had two issues.
First, it was weak. The change to a 10 to 1 countdown will allow the Storyteller to increase or decrease the time available for the good team to talk and point fingers. Hopefully, this will allow MOST Boomdandy executions to result in an evil victory.
Secondly, many Boomdandy deaths resulted in a protracted silence, where the good players had all the time in the world to calmly figure out who is who. This change should put the pressure on the good team to make rash decisions based on hurried overtalking, which is more fun.
wasnât it a minute before?