i think on the forums its best to just
wind it all back and let everyone have their 24h break because some people definitely need it
its a similar reason longterm cere is annoying
but its made worse by the fact it isnât just your role, you could have a dreamer information that someoneâs 100% demon and have to talk through the night like you donât know, or shut up entirely
Madness locking someone is a valid strategy, although Iâd rather madness juggle. Itâs funny to make someone mad theyâre the Savant D5.
I dunno, Iâve never been the Cerenovus.
i have never used an ability once in botf
You were the Philosopher turned Savant in XVI.
vortox
You still used an ability.
you successfully used your philosopher ability even though you failed to use your savant ability you gained from it
incorrect:
i was the malfunctioning Philosopher, not philo savant
im wrong anyway because i was puzzlemaster once but
im still mad
my philo ability malfunctioned
Vortox doesnât make roles malfunction.
Your Philo ability worked.
give me a second i gotta win this argument
âEach night*, choose a player; they die. Townsfolk abilities yield false info. Each day, if no-one is executed, evil wins.â
i couldnât find anything related to if drunkness would effect townsfolk character changes
but i know it means town alignment changes arenât allowed so
like any politician im going to assume the lack of information calling me wrong means im right
false info and drunkness are two different things but im decently sure the latter applies to both
false info has lots of precedent of, well, only implying to info
you are correct about drunkenness stopping your character change ability
however, âfalse infoâ does not have any effect on non-information abilities. For example, if you were alive when the shenanigans:tm: happened you would have gotten sober healthy savant information because you genuinely had the savant ability and the vortox became out of play
if you had changed into the snake charmer and picked mist, the vortox would have zero impact on your abilitiesâ function
Iâll let someone else confirm or disprove what I think would happen.
As a once per game ability, if the Philosopher is drunk while choosing an ability, they wonât actually gain that ability. However, given how droisoning isnât supposed to be made apparent, they would believe they did, but it wouldnât do anything (they would effectively be a Drunk from now on).
this is correct
if they were to stop being poisoned for whatever reason (such as pit hag removed the no dashii next to them), then they are considered to be a spent once-per-game role with no extra abilities, and thus would not be woken ever again (even if they chose a waking role like dreamer while droisoned)
i originally thought this would just happen with vortox aswell but yeah
its false info not drunkness
i got to play the game once n1 for a few minutes
noting to never trust and play with those âtownâ when i could be âcool snake charmerâ
it basically doesnât count but the statement that you actually said was wrong on a technicality
You couldâve gone Philosopher Dreamer, checked me, and when I claimed Mathematician because of the role swap you couldâve death tunnelled me, but not been able to explain it because you were Ceremad.