So this is why you guys hate my scripts huh
Well wait til you see I combine this with Heretic
ignore the fact I have updated vat dweller text that makes it break with Heretic lmao
So this is why you guys hate my scripts huh
Well wait til you see I combine this with Heretic
ignore the fact I have updated vat dweller text that makes it break with Heretic lmao
I hate ya script because I donât play BOTC
thatâs just a separate evil team
has multiball ever been done
I see no issues
Donât think so
Probably doesnât work amazingly well with flagbearer mechanics
Who turned likes off
Nevermind
I did (I ran out of likes and decided to take this dismay on you)
I have seen multiple flagless multibal
The team simply dies
Doesnât it become a masonry though when itâs found out mechanically that none of their kills have ever worked
Clocktower mash when
i mean you can give evil players to a lunatic, and also I think itâs important for that paranoia of âwhat if Iâm a lunaticâ to be on script. I think Iâm just gonna keep lunatic, I donât think me messing with the script will improve it and I think lunatic is important enought o keep because even if youâre not a lunatic, the paranoia it can cause can be devastating
ah yes
the âjester is a good role because paranoiaâ defense
classic
youre telling this to the wrong person bc I like jester
classic
fair
i think theres certainly a niche it fills and quite clearly no other outsider would be the same
it just fills it far better irl than in longform play
agree
Now see
Youâre right
But also clocktower has probably the best implementations of jester Iâve seen before