i can understand alignment
but Drunk is basically just “you are perma-poisoned (but also you are detectable)”
like
you know what you do
if i am a 2x compulsive hidden nightvisitor im not gonna like that
yes
you
you know what you do as the Drunk
you still get information as the Drunk as if you were whatever character u think u are
it’s just
not trustworthy
no you don’t
you think your townsfolk
that is what drunk is
and also Sweetheart doesn’t even change people’s characters
the character Drunk and the status effect that Sweetheart inflicts are two different thingfs
And as part of thinking you’re a Townsfolk, the Storyteller pretends you’ve got that ability
Which is also what they do if you’re poisoned
Why is “holy shit, I’m the Drunk, time to ignore my info” different than “holy shit, I’m poisoned, time to ignore my info” aside from the fact that
imo not knowing your alignment is much worse than not knowing your role because of, like, the entire concept of social reads
I mean yeah pretty much
That’s why Lunatic is pretty hard to keep in the dark the whole game, and why the Marionette neighbors the demon
I feel a disturbance in the force
as if a thousand posts are screaming into the abyss
botc players attempting to explain how every flaw in the design is secretly a great game mechanic:
this is literally people with death btw
like the game being deathless is kind of a signature thing about it
but
also it makes the mafia really underpowered
like half the TB minions are based around countering base game mechanics btw
Non-botc players attempting to explain why Drunk is somehow worse than normal poisoning:
why are you willing to defend the game to death over it having some really stupid mechanics
I’m… not?
Your argument against Drunk is literally flat out wrong lmao
he also thinks the ST can do whatever they want