SCP-096 (Demon): If the Storyteller sees that a player looked at you, they die at the end of the following night.
the role gives me pomni vibes
she seems like the type of person to never blink
Daughter of Knocks (Demon): Everyone who says your name dies immediately.
actually no to more accurately capture the mechanic
if a living player says your name, they die
if a dead player says your name, they come back to life
so couldnt you just sa it again to immediatley find out what demon it is + come back to life
yes its an amazing role
how about
“If a living Townsfolk says your name, all Townsfolk die. If a dead Townsfolk says your name, all Townsfolk are resurrected.”
least swingy homebrew character
no that one goes to the age old “You start knowing who the Demon is. If you’re mad they’re the Demon your team loses.”
“You know who the demon is. If anyone says their name, the entire game is reracked.”
“You know who the demon is. You lose.”
this was a lizard doomsayer outsider i made. Each day randomly players might die if you either say their name or they say yours. You don’t know which one.
or something along the lines of that
basically during the day either you saying someone’s name kills them. or them saying your name kills them. and you don’t know which one it is on any given day.
See No Evil (Outsider): If someone says your name they die.
Here No Evil (Townsfolk): If someone sits in your chair, they become good
Here No Evil (Townsfolk): If you are mad that you are Here No Evil, your team may lose. If a player sits in your chair, they become good. Players are not told when their alignment changes.
Oaf (Outsider): If you nominate any good aligned player, your team loses. You lose this ability if you successfully nominate an evil alive player (once).
Musical Chairs (Demon): Each day, during whispers, you may remove a chair from the circle. During nominations, all players who are standing die.
this is amazing i would unironically enjoy this
It’s like Al-Hadikhia.