BotF I.I - Hand of Darkness - Good wins

Damn it’s that easy?

1 Like

FG Atlas:

  1. D4: ML Arctic. (5)
  2. Wazza shoots Intensify at EOD. (4)
  3. N5: Atlas kills Jarek. (3)
  4. D5: Wazza shoots Zone at SOD. (2)
  5. Gorta does not count. GAME OVER.

FG Intensify:

  1. D4: ML Arctic. (5)
  2. N5: Intensify kills Jarek. (4)
  3. D5: ML Atlas or Exe Wazza. (3 or 4)
  4. If ML Atlas or if [Exe Wazza and success] → N6 Intensify kills Zone. (2)
    [If Exe Wazza and fail] → N6 Intensify kills Zone. (3) D6 Wazza shoots Atlas. (2)
  5. Gorta does not count. GAME OVER.

FG Arctic, ML Intensify:

  1. D4: ML Intensify. (5)
  2. N5: Arctic kills Zone. (4)
  3. D5: ML Atlas or Exe Wazza. (3 or 4)
  4. If ML Atlas or if [Exe Wazza and success] → N6 Arctic kills Jarek. (2)
    [If Exe Wazza and fail] → N6 Arctic kills Jarek. (3) D6 Wazza shoots Atlas. (2)
  5. Gorta does not count. GAME OVER.

FG Arctic, ML Atlas:

  1. D4: ML Atlas. (5)
  2. Wazza shoots Intensify at EOD. (4)
  3. N5: Arctic kills Zone. (3)
  4. D5: Wazza shoots Jarek at SOD. (2)
  5. Gorta does not count. GAME OVER.

FG Arctic, Exe Wazza (Success):

  1. D4: Exe Wazza, success. (5)
  2. N5: Arctic kills Zone. (4)
  3. D5: ML Atlas or ML Intensify. (3)
  4. N6: Arctic kills Jarek. (2)
  5. Gorta does not count. GAME OVER.

FG Arctic, Exe Wazza (Fail):

  1. D4: Exe Wazza, fail. (6)
  2. N5: Arctic kills Jarek. (5)
  3. D5: ML Atlas or ML Intensify. (4)
  4. N5: Arctic kills Zone. (3)
  5. D6: Wazza shoots Atlas/Intensify at SOD. (2)
  6. Gorta does not count. GAME OVER.

Imp Wazza:

  1. D4: ML Arctic (6)
  2. N5: Wazza kills Jarek. (5)
  3. D5: ML Atlas/Intensify. (4)
  4. N6: Wazza kills Zone. (3)
  5. D6: ML Atlas/Intensify. (2)
  6. Gorta does not count. GAME OVER.

All red dates are the worst case scenarios that can technically be prevented.
It’s just that I don’t believe in them.

2 Likes

Traveller’s don’t count as players

Atheist:

  1. Kill Storyteller
  2. Win :)
1 Like

I know. I took that to account.

Oh you took that into account sometimes

Uh… wait. This one is wrong. It should’ve been:

  1. D4: ML Arctic (5)
  2. N5: Wazza kills Jarek. (4)
  3. D5: ML Atlas or ML Intensify. (3)
  4. N6: Wazza kills Zone. (2)
  5. Gorta does not count. GAME OVER.

All these worlds your forgetting mechanics

I’m planning on getting gorta to check me or Intensify, preferably me

–and thus I have muted Wazza.
Welp. I am free from that creature for the time being.

me when I literally didn’t say anything

1 Like

Stop existing :hocho:

And risk an even quicker death?
That’s fine by me. It won’t change much anyway.
Rather, the biggest problem would be everybody else’s trust issues with Gorta’s result.

If Gorta is 100% going to visit you, then:

  • FG Atlas GAME OVER doesn’t change.
  • FG Intensify has a change: D5 has become 50-50 between Intensify and Wazza.
  • FG Arctic, ML Intensify has a change: D5 has become 50-50 between Arctic and Wazza.
  • FG Arctic, ML Atlas GAME OVER doesn’t change.
  • FG Arctic, Exe Wazza has a change: D5 has become 50-50 between Arctic and Intensify.
  • Imp Wazza has a change: D5 has become 50-50 between Intensify and Wazza.
    And then -assuming Gorta is believed- Wazza will die at D6.

…bruh. Your plan has done nothing but change the definite outcome of one world out of six possible worlds. It also increases the odds of Good winning in four possible worlds, but it absolutely changes nothing in two of these worlds.

You try not mislynching me?

IDK WTF you’re talking about, but you do you.
I calculated the odds.
1/6 Good Win
2/6 Evil Win
4/6 50-50 Gamble

1 Like

thats 7/6

1 Like

My bad. 3/6 50-50 Gamble.
The remaining 50-50 was whether we would execute Wazza D5 or D6 if Wazza is Imp.

1 Like

We don’t lynch wazza today

…wait. I forgot to use this.
In other words, the last one should have been:

  • Imp Wazza has a change: D5 has become 50-50 between Intensify and Wazza.

In that case we can execute Wazza and if Roshambo triggers, then it’s a Fang Gu game and Gorta can visit Atlas maybe.