Possible Townsfolk Characters
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Washerwoman You start knowing that 1 of 2 players is a particular Townsfolk.
Chef You start knowing how many pairs of evil players there are.
Noble You start knowing 3 players, 1 and only 1 of which is evil.
Librarian You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Seamstress Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Undertaker Each night*, you learn which character died by execution today.
Fortune Teller Each night, choose 2 players: you learn if either is a Demon There is agood player that registers as a Demon to you.
Empath Each night, you learn how many of your 2 alive neighbors are evil.
Balloonist Each night, you learn 1 player of each character type, until there are no more types to learn. [+1 Outsider]
Ravenkeeper If you die at night, you are woken to choose a player: you learn their character.
Monk Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Mayor If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead
Philosopher Once per game, at night, choose a good character: gain that ability. If this character is in play, they malfunction.
Possible Outsider Characters
Drunk You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Saint If you die by execution, your team loses.
Recluse You might register as evil & as a Minion or Demon, even if dead.
Butler Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too.
Possible Minion Characters
Scarlet Woman If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers donât count.)
Spy Each night, you see the Grimoire. You might register as good & as a Townsfolk or Outsider, even if dead.
Poisoner Each night, choose a player: they malfunction tonight and tomorrow day.
Baron There are extra Outsiders in play. [+2 Outsiders]
Possible Demon Characters
Imp Each night*, choose a player: they die. If you kill yourself this way, a minion becomes the Imp.
VigorMortis Each night*, choose a player: they die. Minions you kill keep their ability & cause one of their townsfolk neighbors to malfunction. [-1 Outsider]
No Dashii Each night*, choose a player: they die. Your 2 Townsfolk malfunction.
Pukka Each night*, choose a player: they malfunction. The previously malfunctioning player dies, then becomes healthy