you’re being written down as “will not carry and thus must be exploded”
What are the benefits to getting rid of YBW
can i just be like killed regularly instead
I die IRL
pros:
no YBW
Nominations have opened for the next 12 hours.
D1 Votecount
Nominator | JakeTheWolfie |
Nominee | YoubutWorse |
Bellatrix | |
Amelia | |
ElizaThePsycho | |
Crazynuto | |
Leafia | |
CRichardFortressLies | |
JakeTheWolfie | |
Zone_Q11 | |
YoubutWorse | |
May | * |
Caspore | |
Atlas | Exile |
Kiiruma | |
Pardon Votes | 0 |
Execute / Exile Votes | 1 |
I dont travel out :( (i prob will lmao)
(removes travellers that have about a 50/50 shot of being evil, removes any abilities that could mess with town, removes votes that can make town win or lose)
basically removes mechanics that could go wrong for town
my ability of being funny
Her ability of being funny
voice, vote
and ability to mess with
one? townsfolk ability that could exist
What townsfolk ability is that?
oh and lil’ monsta
if someone gives me lil monsta thats on them
cult leader, if she’s good
lil’ monsta, if shes evil
savant (big maybe)
could supply information about damsel to evils
could help with evil fearmong
could help with meze/be turned evil by meze
evil twin??
Atlas I don’t think we have twins
it just says “opposing player” so
actually that’d be kinda a good thing
and i don’t think savant information is going to ignore everything else and focus on travellers
but its worth including
savant info
YBW is good
yBW is evil