I’m still doing what I told you right
Alright. Got your message
Yes, make sure you do what we discussed.
Actually there’s a problem
What’s the problem?
You remember how leafia died
Yes
Dead people don’t have abilities
I know
If Silviu can prevent derp from dying at night that’s fine it’s just technically possible for derp to die allowing yoy to die
But if that’s works then it works
Well all I can say is… It’s all part of the plan™
understood
Doing it like this means:
If Derp is evil, Derp cannot kill me
If Derp is good, Derp has to be on me now because if I die then Derp will just be locked into worlds where they’re evil and it’s going to straight up cause us to lose. This should prevent me from dying
sure
Doing it this way also makes FX a lot easier with more confirmed town in end game
While I always have a desire to hero protect I also do recognize that it would probably be borderline throwing to not be on you atp lol
Since I’ve got the protection of Derps and Silviu (Derps rn, Silviu other nights)
I’m going to just out this fun tidbit.
If I die then the demon gains a bonus ability.
There we go, now I’ve made myself more tasty of a kill hehe
that dosent help me if I kill you I would get exed before I could even use the extra ability!
if that’s the case in no world should we have ever thought about killing any protective claim today
As Silviu (And Marluna) can confirm my full claim is:
Each night*, choose two living players (Not yourself). They learn who was chosen. If both agree, both are sober, healthy and receive true information but something bad may happen. If one agrees, then 2 involved players (Between you + your 2 targets) learn one of your mutation characters but something bad may happen. If neither agrees then something bad will happen. If you die the demon gains a bonus ability (Secret until you die)