Chapter I - The Jutting Watchtower - The Cult of Sarasvati (and Atlas) is Triumphant

ok i saw this and went to night zero forgetting chapter zero was a differnet game but

i have decided that this is the clue to the secret

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Yes, the one I posted the picture of 13 ISO

Altemis :moyai:

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I don’t have the town POV here but I found the setup very fun and cool

Would play again (though it being open now would kinda ruin it)

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Also, one more funni

I knew that the game was going to feature complex roles, it said as much

However, when I entered my role PM and had to scroll to read the whole thing, I knew I was in for quite the game :joy_cat:

Not to mention I had two hidden abilities that I never unlocked, for a total of seven

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After the smoke clears you guys did an amazing job! i will be prepared next time XD.

Acheron will get the anti claim hit he deserved! i swear to god!

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But evil team i think made that game hard. not the characters. evil did a fucking amazing job throwing the blame on others and removing blame from their own. i think town as a whole got a bit distracted via their claims and kiiruma’s claim and i think it was gonna take a miracle to get them back after the second day. so GG and a half for the evil team honestly

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I was a town member who claimed so town would try and realise we needed to work together :sob:
The fact it distracted town was rough

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I feel so bad for you
you were set up to fail

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Hey, I made multiple right moves this game in the end, which would’ve been useful.
But now I know what to expect.

Next time instead of actually claiming so much, I’ll just try and steer people to “Look at the wincons people, for goodness sake.”

It was more like in BotC games, you get false feedback from your own abilities and have to figure out who it’s from

I kept telling people to consider your and Magnus’s wincons, that’s literally all I needed to see to understand it was a town multiball

Plus as Artemis said, play it like a story! The best plot mechanic is to make two opposing factions realize they can work together against a common enemy. I really didn’t think it took that much brainpower to figure it out, but half the town either wasn’t reading or didn’t believe us. :sweat_smile:

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i’m too lazy to look for her secret but i realized our flavor shared last names and that makes it funny that i kept trying to shoot atlas

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i don’t think realizing it was town multiball was even necessary to solving the game? i assumed it was one town faction with a couple exceptions and that was ~basically the same effect

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I mostly meant it was necessary to understand that the Empire did not need to kill every single Ancient Spirit. Or at least, not indiscriminately ^^ There would’ve been a certain order to it (plus the LW who was Empire).

you didn’t need to kill me to win
nor did i count for parity (for town, i counted for scum’s)

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oh yeah

if you counted for parity, why did the game not end when there were 12 people alive?

i was a member of the town in everything but wincon
town didn’t need to kill me at all, scum did

the reason the game didn’t end instantly at 11 was because i was dead, and i couldn’t vote: the game was at 5v6 until scor died

cassandra counted for parity

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Was that controlled by hosts?