I fought the Snowgrave variation of Spamton first because I like challenge, it still wasn’t hard. I struggled with PC!Jevil to the point of never beating it, a year later I played Deltarune on Switch and beat Jevil first try… I think, it was a while back but I remember it being really quick.
I died to the teacups way more than spamton
I was referring to the UTY!teacup game!
i think i one shot spamton
i dont remember what happened with jevil. i think i mightve beaten it after like an hour on pc. or i stopped caring to keep going and gave up
what the fuck is this. there’s no fight button and the only kris act is pirouette
I’m reading this out of context. What
there are three modes of difficulty. i’m playing the easiest, which is called hard mode. and gives you 5 items total
Starlo killed me several times as an impeachable offence, yet somehow I believe I’ll manage to forgive myself.
whoever made this is a psychopath
Are they good items, at least?
Tutuu would be shaking at the lexicon that, to much of my bewilderment, has found a place in your common usage.
5 darkburgers. anyway i found out this is just a “survive as long as you can against jevil” project. will find another.
I suppose if you memorise the hypnosis sequence order, it can help a lot.
Thank you!
i’d have pondered the mystification of their speech would’ve not effected you by now
they also made pirouette true random. so of course i instantly got the one that doubles jevil’s damage
Was the project made in a day after Deltarune’s first chapter was distributed for public use, before dataminers unveiled everything about the Jevil fight’s functions?
Magnus has much capability and expectancy to use commonly-used words. So when they “pull up” with “unimpeachable force” it quite shatters my immersion of such dialogues meant to have a more casual tone.
no the patch notes explicitly mentioned that they changed pirouette to be true random