Cookie Thread Act 7: Romulus

on the other hand, I did successfully impersonate May impersonating you…

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i read about the survivors of Uruguayan Air Force Flight 571. that is just brutal. im not complaining about my life again

People suffer in all differing types of ways; just because others suffer more or in a different way then you do, it doesn’t mean that your sufferint is irrelevant

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its pretty minor compared to theirs

I thought I posted this… fucked up

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I was in a lot of pain for a year. I couldn’t hardly walk, I couldn’t eat, and it was nearly unbearable.

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People have gone through the same thing I have for 2 years. For three years. For 10 years.

Does that mean that my pain is useless?

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Yes. Just stop being in pain. Rub some spit on it you’ll be fine

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  • “Do not bring math into the table,” they said! Hah!
  • How much influence do us humans actually have against the lord’s will?
  • My apologies. I couldn’t see well without my glasses.
  • Even though I may fall, I shall make sure you are not leaving unscathed!
  • I would kindly appreciate it if you don’t stare at me like that.
  • I- I was told to touch some grass every now and then.
  • Don’t get in my way unless you want to see your lunch come out of your body!
  • I expect you to carry out your tasks without having the need of my help.
  • I would love to not use my authority, but… I’m afraid I might have to.
  • What do you think? Pretty neat trick, isn’t it?
  • I… haven’t done this for quite some time. I suppose I can give it another try.
  • Calm down, bucko! Where do ya think yer goin’?
  • Since I don’t remember who I am, doesn’t that mean I can be whoever I want to be?
  • Do you need some help? Let me show you the way.
  • I like the thrill of just riding the waves. It is slightly different than the way that person does it, but we both enjoy the same thing!
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DO bring math into the table thbththbhtbhtb

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Oh, I’m giving you agency alright. Heck, I’ll even give agency to the others by letting them do nothing. However, this ultimately means that how the ability is used is up to the user, no?

For instance, let's take a look at Potion Vendor

Potion Vendor gives other players an item that can heal them. IIRC it was in that game when a player had paranoia about the potions being poison instead -which, doesn’t make sense since it wasn’t a bastard game- but it made me think: “What if I turn that idea into reality?”

Introducing Plague Vendor

The effect is genuine; you will get healed by drinking the potion. However, it is other players’ passives that does their own thing, which could result in bad stuff happening to those who drank from the potion. The unseen mechanics may not be public at the start of the game, but they are there. I now see that this will be viewed as Experimental, which I frankly don’t like the sound of, but I suppose I’ll have to concede.

Anyhow, back to the original point: How players use their ability is up to them. Admittedly, I did set up precedence which raises “arguably” unnecessary doubt to players who would not like to experience suffering from unseen mechanics. …there is no but. I did that, and now you just have to live with it. I raised the bar for givers to sell their product, and takers to use the product.

If a poll were to show up, asking: “Do you think X is a cat, yes or no?” It is completely up to the other players if they would vote in their Role PM or simply ignore it, and it is up to the user to get people to vote “something”, “assuming there is some sort of benefit for voting [anything]”.

Vanilla is boring, but it is the golden standard. Thus I present you: “Mechanics so complicated that you would ponder whether to adapt to the new level, or return to mountainous.”

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Hm… In hindsight, I suppose I failed one aspect: “To make the ability predictable.”

It is public, and you can react to it, but… can you really predict everything I have in store?

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I did. Twice even. Except it exists within an unreviewed setup, and I myself don’t see it getting reviewed any time soon, considering everyone’s IRL schedule around this time of the year.

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Like, sometimes I don’t mind using predictable stuff, but personally I find it more fun if things weren’t always predictable.

From what I have observed, complex mechanics simply screws over rationality. Hence why I make them in hopes people would abandon it.

…which is rather sad.

Because if or “when” I succeed and players abandon mech… then all effort I spent into making these setups would be for naught.

…it’s a funny feeling.

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If I were to ever achieve my plan, then I would be… Heh. I would be “suffering from success”.

837715091125567518

Not that I think this will happen any time soon though. People would have to drop their prejudices on roles before this happens.

…or am I just projecting my own prejudice to my players? Hm. . . Being self-aware isn’t always good, it seems. :hmmyes:

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“Prime number”
A number only divisible by itself and [1].
Example: 2, 3, 5, 7

“Non-prime number”
A number that is not prime.
Example: 1, 4, 6, 8

Assuming normal FM games don’t last longer than eight Cycles, this “prime” stuff is quite an interesting feature, won’t you agree?


Cycle: Use all stocks to restock
Level: Use stocks in order before restock
Season: Stocks are available at specific time
Burnout: Limited stocks


“Forbidden words” …is such a stupid mechanic without any restrictions. What if I make the forbidden word “what”? Then everyone would say it! No: There needs to be another criteria for a word to be forbidden. It cannot be easy to use. It has to be… complex.

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deep fried food looks so hideous. except fries

In a setup without any third parties, there are only two parties. The third slot makes it impossible for the user to abuse the predetermined numbers, but… you (Zone) might want to add a restriction such that the user can only use [alignment] on one slot.

…oh! Nice idea, me!

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gross image

like how do u go “mmmm i wanna put this in my mouth nyom nyom nyom nyom nyom”. and so much oil wasted

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why does this look better than some of my high school’s food

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