[FAM2] Boat of Horrors

yep
he might wake up soon enough though

/Take App’s copper wire (since we said to grab copper wire + copper tile) and use it to tie up the sniper.

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based
you do that

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/leave through the place we were supposed to go to earlier

while also listening to the walky talky in the meantime

Let’s go, everyone.
We need to continue on.
At least now we have a gun, a torch and walkie talkie

/Also loot the Torch

its a flashlight

you hear calls for status update in lieu of a loud bang

It provides light, close enough.

/Grab flashlight. And tiptoe to the big hatchdoor

hmm
do we ignore it
or do we try to say “nope everything’s clear, false alarm” despite the fact they probably can recognize our voice

Opening up the bunker, you see a bright light. Oh wait that’s just your eyes adjusting to a suitably better lit room. Even still, you can’t see the end of the staircase immediately ahead of you. A fancy dark blue carpet stretches just as far, appearing as if it just came out of the factory. The smell absolutely reeks though. What happened in here?

i shoot the walky talky to intimidate them

for legal raesons’ thats a joke

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tf

thought we should have pointed the gun at the sniper and made him talk through it but w/e

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It be blood.
Let’s continue on all.

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he is UNCONCIOUS

action?

they said he’d wake up soon

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This is true.

he is tied up and won’t be able to break out easily

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