yep
he might wake up soon enough though
/Take Appâs copper wire (since we said to grab copper wire + copper tile) and use it to tie up the sniper.
based
you do that
/leave through the place we were supposed to go to earlier
while also listening to the walky talky in the meantime
Letâs go, everyone.
We need to continue on.
At least now we have a gun, a torch and walkie talkie
/Also loot the Torch
its a flashlight
you hear calls for status update in lieu of a loud bang
It provides light, close enough.
/Grab flashlight. And tiptoe to the big hatchdoor
hmm
do we ignore it
or do we try to say ânope everythingâs clear, false alarmâ despite the fact they probably can recognize our voice
Opening up the bunker, you see a bright light. Oh wait thatâs just your eyes adjusting to a suitably better lit room. Even still, you canât see the end of the staircase immediately ahead of you. A fancy dark blue carpet stretches just as far, appearing as if it just came out of the factory. The smell absolutely reeks though. What happened in here?
i shoot the walky talky to intimidate them
for legal raesonsâ thats a joke
tf
thought we should have pointed the gun at the sniper and made him talk through it but w/e
It be blood.
Letâs continue on all.
he is UNCONCIOUS
action?
they said heâd wake up soon
This is true.
he is tied up and wonât be able to break out easily