Marluna
Town High Roller
You are not a member of a Guild.
The Deck
Passive
You possess a standard 52 card deck of playing cards. Each card has a face value, and a suit of either Hearts, Diamonds, Clubs, or Spades. There is 1 card of each face value and suit combination. The face values are Ace (1 or 14), 2 through 10, Jack (11), Queen (12), and King (13). Each card is an item that can be consumed to use an action where X is the card’s face value, Y is half of X, rounded up, and Z is the square root of X, rounded to nearest.
X of Hearts
Night Item — Card Multitaskable
Heal target player to restore X HP. You may only use 1 Card action per Night. This item is destroyed at the end of the Night.
X of Diamonds
Night Item — Card Multitaskable
Give target player Z Unstable Universal Charges. You may only use 1 Card action per Night. This item is destroyed at the end of the Night.
(An Unstable Universal Charge can be used to pay any Charge cost, but do not count towards “thresholds”, and are lost at the end of the next Night.)
X of Clubs
Night Item — Card Multitaskable
Give target player an additional Z Super Likes during the next Day. You may only use 1 Card action per Night. This item is destroyed at the end of the Night.
X of Spades
Night Item — Card Multitaskable
Ensnare target player, and make the next ITA shot that connects with them during the next Day deal an additional Y damage. You may only use 1 Card action per Night. This item is destroyed at the end of the Night.
The Deal
Passive
At the beginning of each Day, discard your hand, and draw 3 cards. If your posts received 4 or more Super Likes during the previous Day, draw 4 instead. (Drawing a card is gaining the corresponding item. Cards you have are said to be in your “hand”. Whenever you “discard” a card, that card is gone forever, and can never be drawn again.)
The Draw
Immediate Day Action — Multitaskable
Spend 20 HP to discard 2 cards, and draw 2 new cards.
The Bet
Day Action — Compulsive Key
Choose 1 card in your hand to keep. For each card not chosen this way, give it to target player. If it’s an Ace, you choose its value (1 or 14) before giving it away. You cannot give more than 1 card to a player during the same Day, and you may not target the same player on consecutive Days.
You are Marluna, Town High Roller. You hosted a game series called “30” over the course of a few months. Among the games in the series was “Number Poker,” a poker-inspired guessing game. Of course, everyone knows that the house always wins, so this game we’re giving you the chance to bring some of that good luck into FAM.
You win when the Mafia and all other threats to the Town have been eliminated.