The explosion misses.
4 Likes
by virtue of it being just straight up a grenade a lot of people were able to submit an action to run for it
so only one person died and two were incredibly badly injured!
1 Like
welp
2 Likes
you align with our sleep schedules pretty well though so
2 Likes
Made a TL;DR for the OP
Too Lazy, Didn't Read ("It's 2100 words, what the fuck?")
- rp takes place in an amusement park-esque area
- you will make a character, ill give you a template
- you can apply to be a saboteur, which one person will be picked at random
- saboteur gets increased control in the game in exchange for increased responsibility, requires creativity
- all non-saboteur players can choose their alignment - good, neutral, or evil (different ability weight capacities, different wincons, different tools)
- evil players may have extra tools to help kill people
- alignments can change if you act out of accordance with your alignment, but it will have penalties
- ability weights are alignment dependent - 20 for good, 15 for neutral, 17 for evil, and 40 for saboteur (less restrictions on ability max power too)
- abilities can be proposed to me, and i can tell you what the weight of the ability will be.
- themed characters will get more leeway with ability weights
- the goal is to have fun, not kill people
- you can level up when you do stuff, such as roleplay or fight npcs
- level ups let you make new abilities and increase stats
- the saboteur is a mastermind in the game in the form of the player. they have more sway over the game, and more control over their character.
- the saboteur can create areas for the game that will be more deadly than the average player
- i set up a pm for you when you joined the game. you can pitch ideas and ask questions in here. this is where you will submit actions and the like
- you can make PM/DMs with other players, just make sure to include the host. ask if you dont know how.
- if you get to 1 hp or less for the first time since you last were at full health, youll activate Last Stand
- last stand will stop you from dying for one attack, stop bleeding or poison for three turns, and will give you max initiative in the next turn
- last stand will replenish every time a player is healed to full health
- characters start with 60 stat points and an item thatâs reasonable to have, except for the Saboteur, who will have 80 points
- every time you level up you will be given another 10 stat points
- stat points can be invested into Strength, Constitution, Agility, Intelligence, Luck, or Magic, which all do different things
- characters need a name, a gender, a description of a physical appearance
- a backstory is highly recommended, and will give you an advantage in game
see full op for statistics and examples
4 Likes
TL;DR: for the TL:DR:
wow yâall really lazy lol
8 Likes
host is going to sleep
questions will be answered⌠tomorrow! :)
1 Like
Yes!
1 Like
We pick our stats? Min dumb moment
Yesssss invest points
Can I have your stat points?
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Hey magnus who will you be?
Are you proposing an information trade, ot just the basics?
The basics
Someone who doesnât like death very much.
if only you guys put as much effort into FM as you do in RP signup threads
8 Likes
Literally any human ever
giggling a bit
Leafiaâs giggles
1 Like