we could have wished the ifrit into being our servant for eternity instead of just for the dragon battle
Yeah, even that would be great!
now to die in order to get those wishes next run through.
141E
There are hundreds of bottles all over the floor and tables that don’t have anything significant about them—no arms sticking out, no etching, no floating, nothing. They just sit there with their bottoms firmly on the ground.
You may pick up a bottle at random. You may only do this twice.
2022-01-25T07:45:00Z Decision Deadline.
this can only end badly
osie, can we give the glowing jar on the shelf to our backpacks and so we can just carry around the imp repellent refills?
and so it can be used as a light source.
The bottle
fake
ring-topped jar
useless
floating jug on floor - mustache cream
bad
horse head
floating bowls
good
arm - genie
glowing jar - imp repellent
glowing brass- plant molar
large storage jar - ifrit help in final battle or 3 wishes
2 dragon jars - neutralize a dragon type
random
loose bottle assortment
unknown
dark tunnel at back - a slide to the clock room
No.
awwww
Die Roll: 7
30K
You pick up a bottle of wonderfully aromatic wine. You drink more… and more. Finally you drink so much that you fall asleep and lose another whole day. When you wake and discover that, you decide to concentrate only on bottles and jars with something special about them.
Mt Nevermind Worksheet
Worksheet Bookmark:
19 days remain.
Chamber # | Short Description |
---|---|
134 | Bottle |
Other Notes:
134
If you are free to explore this chamber, you may investigate the:
- large storage jar in center
- ring-topped jar
- loose bottle assortment
- horse’s-head bottle
- floating jug on floor
- two dragon jars
- glowing brass bowl on second bottom shelf
- floating bowls on first and fourth shelves
- glowing jar on 3rd shelf
- arm coming from bowl
- dark tunnel at back
2022-01-25T08:01:00Z Decision Deadline.
huh, should we chance another bottle?
but wow, we actually picked most of the best jars immediately huh.
43J
Two jars of different heights are elaborately decorated with beautiful, sinuous dragons. When you study them, you discover that they are Jars of Dragon Holding. If you place one by a dragon, it will inexorably draw the dragon into itself, storing it, harmless, forever.
If you think these jars might be useful in the final battle, give them to a gnome to keep for you. In battle, the jars will draw in and eliminate all the any one type of dragon you choose. Return to exploring the Bottle Room.
2022-01-25T08:01:00Z Decision Deadline.
134
If you are free to explore this chamber, you may investigate the:
- large storage jar in center
- ring-topped jar
- loose bottle assortment
- horse’s-head bottle
- floating jug on floor
- two dragon jars
- glowing brass bowl on second bottom shelf
- floating bowls on first and fourth shelves
- glowing jar on 3rd shelf
- arm coming from bowl
- dark tunnel at back
2022-01-25T08:01:00Z Decision Deadline.
Taking a break from active eyes on the thread; I’ll be back in a bit.