Game of Chicken FM - "Pre-Signups"

Can they at least say “Join mafia chat, unless a shot has been submitted earlier and the host just hasn’t gotten on to resolve it yet?”

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also uhhhhhhhhhhhhhhhh time for timezone angleshooting

well
I guess I was assuming the dayvig resolves instantly, when that’s not necessarily true

does it?

[sorry for asking this many questions but NYAAAAAAAAAAAAA its fun to think about thbthtbhtbthbt]

When the mafia give the cop to a townie, are they required to submit their choice before action deadline?

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I would imagine they would be required to do so, but the wording here:

seems to imply otherwise

No.

Correct.

Yes for both alignments.
('Cuz IDK who “they” is in this context.)

Please elaborate with examples.

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This is probably going to be me, unless someone else steps up to the plate.

Yup. Either you, Leafia, or me.

(Imagine: “Hosted by Zone. Co-hosted by Zone.”)

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Need to run the math on it, but mafia optimal start could be:

  • Split the player list into three sections (5-4-5) and determine if you’re in Section 1, 2, or 3.
  • Get the public RNG number for the time of the game’s start. If it equals 100, look at the next number (and keep going until you find a not-100 number).
  • Take that number % 3. If the remainder equals your section number - 1, join mafia chat. Else, wait. For example, if you’re Section 2 and the number is 64, 64 % 3 = 1 = 2 - 1, so you should join mafia chat.

this assumes that every mafia member is going to understand how to do this, which they assuredly will not

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i think it’s a neat setup in terms of the psychology though

probably provides some interesting fodder for starting day 1

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agree I’m not interested in playing the setup but I think the initiative to innovate different mechanics is good and this one is nearly successful

biggest issue is the dayvig being negative utility

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Two dayvigs!

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Thank you. I have been doing this for a long time, but then with roles instead of the setup itself. (Recently I have been trying to do the latter as well though.)

Pain… :smiling_face_with_tear:

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Me when FM is a permenant iterative design cycle:

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  • mafia member joins the chat during the day
  • they choose after action deadline, but by the end of the phase, as required here

So basically this all comes down to the question: “Is choosing an action?” In ASTT, I didn’t count choosing as an action, meaning it can’t be blocked, but in this game, I will say it is an action.

And since I say that choosing is an action, any choices made past the action deadline is invalid.

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If the plan is to have anyone in a given section use the dayvig immediately, you give information to town about whether there is a mafia in the first section to be chosen

I’m assuming the dayvig isn’t used for all the reasons established earlier.

oh
in that case I guess that strategy might be sound theoretically, if your goal is to get 1-2 wolves in wolfchat but not 3?

Practically though, I’d imagine someone’s decision to join or not join wolfchat would be based more on their playstyle and skills

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