273
Magnet Leader
Mafia Special
Cover Checks Out (Passive) - You investigate as a random Town class from the GI Moderated thread for the first three nights.
Person of Interest (Passive) - Does nothing, unless there is a Journalist present.
All In (Day) - Become the Field Magnet at the start of the night. Can only be used if none exist. - Infinite uses
Midnight Meeting (Night) - Occupy target player. - Infinite uses, 1 night cooldown
Strike Deal (Night) - Convert target player. - 2 uses, 1 night cooldown regardless of success, uses refunded on fail.
Informant (Night) - Learn target player’s role. - 2 uses, 1 night cooldown
274
Field Magnet
Mafia Killing
Person of Interest (Passive) - Does nothing, unless there is a Journalist present.
AGENT Training (Passive) - This card mentions Arrests. Arrests are like kills, except arrested players are announced as arrested, rather than killed. Arrests do not interact with things that interact with kills, except win conditions; otherwise, they are functionally the same.
Arrest (Night) - Arrest target player. - Infinite uses
Sting (Night) - Arrest target player and everyone that visits them. - 1 use
Planned Raid (Night) - Protect and occupy target player. They will be told they were protected; tommorow night, they will be arrested. The latter night does not count as a visit in any, way, shape, or form; functionally, it is the host doing the arrest. The only way the arrest can be prevented is if the former action is somehow stopped. - 2 uses, 1 night cooldown