88
The Pope
Mafia Special
Pass the Hat (Passive) - If you die, a vote to determine the next Lord will be held at start of the next day. Only players with Cardinality may vote. In the event that there are no players with Cardinality, one random player gains Cardinality.
Head of the Catholic Church (Passive) - You have access to the following effects:
- Immune to roleblocking and redirection.
- Your abilities will not be seen by investigative abilities.
- You can use two different day abilities in the same day.
- In instances of a tied vote where the tie does not include no execution, the player you have voted will take priority for execution.
- If you die, you will only flip as your current class.
Declare Infallible (Day) - Target player cannot be voted today. If a player targeted with this ability dies and was evil, lose all uses of Declare Infallible. - 4 uses
Holy Command (Day) - All Town players will be occupied tonight, bypassing immunity. - 1 use
Decree Cardinality (Night) - Target player gains Cardinality. - Inf use
Guard! (Night) - Choose a player. They will be immune to death tonight. - 3 uses
You win when all threats to the Mafia have been defeated
Cardinality (Passive) - While you are alive, if the previous Lord was Mafia, only players with Cardinality may vote for the election of a new Lord.
89
The Emperor
Town Special
Pass the Sword (Passive) - If you die, a vote to determine the next Lord will be held at start of the next day. Only players with Knighted may vote. In the event that there are no players with Knighted, one random player gains Knighted.
Head of the English Church (Passive) - You have access to the following effects:
- Immune to roleblocking and redirection.
- Your abilities will not be seen by investigative abilities.
- You can use two different day abilities in the same day.
- In instances of a tied vote where the tie does not include no execution, the player you have voted will take priority for execution.
- If you die, you will only flip as your current class.
Declare Treason (Day) - All votes on target player will be doubled until the end of the day. - 2 uses
Crusade Defense (Day) - No player can die tonight. Any player who would unavoidably die is instead revived. - 1 use
Decree Knighthood (Knight) - Target player gains Knighted. - Inf use
Guard! (Night) - Choose a player. They will be immune to death tonight. - 3 uses
You win when all threats to the Town have been defeated
Knighted (Passive) - While you are alive, if the previous Lord was Town, only players with Knighted may vote for the election of a new Lord.