4-2 is the pinnacle
sorry sulit
i didn’t cite that one because i’m less familliar with DR1, but it’s actually a good example of what i mean
yeah
and fun fact
people actually found out that marshal tried to suicide, but i think thats what PKR pushed
i remember, cause he replaced in for my character, i had IRL stuff to do
it took advantage of people’s false assumptions about what happened in a wonderful way and implicitly framed someone as the killer, even if the patsy was in fact the victim. far be it from me to give concrete suggestions as to what would be a good idea, but framing a murder as a suicide is a simple but effective exercise
anyway good read
i might type up some stuff using ToS DR games as examples of interesting murders but also maybe not because most of those games were pretty boring
Ok impromptu AMA, I’ll respond to most things
Oh boy I’m in an essay!
Better: Intelligence Poison
is the entire game being made ahead of time? I think it was mentioned that it is but I can’t remember
where’s that teaser post ici made a while back
Iirc yeah that was stated
Probably a good thing tm
The game will be entirely planned ahead of time
So theoretically we can run it without any impromptu changes
In practice, we will likely change around some things
basically we won’t be flying by the seat of our pants from Chapter 2 onwards, which we’re honestly doing for ourselves rather than for you, lmao
After the game I’ll share some ideas on how you can run a dr without excessive planning
I came up with quite a few so far
Oh
Oh dear
I’m excited for it
I promise I won’t do a lame trap/poison murder this time
I’m going to turn the cafeteria into a high altitude chamber and give you all hypoxia