∘ ☙ Kakegurui: Compulsive Gambler Mafia -- GAME OVER ❧ ∘

btw the mistake was genuine i would have voted lol if i noticed

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Is there anything more quintessentially Kakegurui than a coin flip whose outcome is rigged?

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yea

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ggs

if i didnt blow my brains out woulda have to sub out due to flu

anyways insane work by me to slank, target a mafia with my shot, lose the gamble, and blow my brains out

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i was gonna ask if it was lore accurate to do a bet where both sides result in a loss but i got my answer

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Ishmael did, in fact, target Chomps on Night One. It was entirely possible that Chomps would have died then and there. It was unlikely, though, as the design of Ishmael’s role made it very difficult to get a kill without pulling one over on your target ahead of time.

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I would like to thank town for hard-carrying us to victory.

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In all seriousness, Chomps played really well here. Congrats to him!

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Load your gun

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also i have no clue why yall didnt just no execute there

we all knew the extra kill was comp due to town basically benefitting from the beancat flip

why did yall think mafia may have had extra KP

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i was so tempted to load all six and let fate play out

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Cause tutu dieing doesn’t help the situation.

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ty! we all played well you both left a great legacy of posts that helped me

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tbf i dont think it was possible town to win, i had like a small chance of voting chomps ( i was tempted ) but i assumed host wouldnt imply hidden interactions if it was only for mafia
i should have not asked questions about mechanics lol

if i vote chomps i die 100% anyway i think

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doesnt actually do anything, we get no info

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We probably lose anyway if we sleep, none of us scumread Chomps

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If I have one thing to do better that night, is to re-use the message thing to lol or you. And sacrifice myself protecting Catbae showing only one death.

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But yeah I was pressing on Chomps for a reason, even want to magnet him

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what happened at night btw im so confused

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As an explanation for why beancat’s modkill resulted in mafia compensation:

The village was on evens. Had beancat been modkilled without compensation, it would have essentially counted as a free execution and granted a strict advantage to the village. To avoid this with daytime modkills, one can count the modkill as the day’s execution, but this modkill happened at night. Counting it as an execution proper would have slowed down the game immensely. By giving the mafia an extra kill, the mechanical effect of a daytime modkill execution was simulated without excessive stalling.

The modkill did harm the village somewhat, as in theory beancat was not guaranteed to have been executed if she was present. However, given the circumstances, it was a choice between causing undue harm to the wolves or undue harm to the village for a villager’s mistake. I’d much rather the latter.

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