Cuz there is info to be had, and its D1 how many times
Have you considered if we know who evils are, we also know who evils are
We need to know who is evil to win the game.
We do this (Within this particular game) by:
1 - Jailing players, probably 3 to begin with to give us direction
2 - Making reads on players
3 - Hiding the masons. The masons are a trump card in which if we accidentally jail multiple players and 1 is a mason we can speed up the solve.
Their no more unreliable than mech info 90% of the time
But mech on itself won’t win this game for us. (Especially when your suggestion make us behind mafia on guesses.)
Dont talk to me like im a crazy person wtf
ik, but its D1 we need to ensure a 0
What im saying makes sense why are you all like this
LITERALLY
I’m not trying to get credit.
It is just a fact that we’re mindmelding and basically saying the same things lol.
Which shows we’re having a similar mindset.
Our statements are both equally as useful lol yours is just in the other direction
but here is the thing, I would rather know rn 1 good person then 1 evil person
even though knowing 1 evil puts us closer to winning
Excuse me what
You’re arguing to a bunch of people playing a game where the point of the game is to make social reads, to not make social reads
Surely you see the issue with that
Because once there is certainty in the position, we can unravel the position to find the rest of the evils
It’s giving
I know 1 good person
Im gonna cry wtf
Why u do this