it had to return
weâre making this more complicated
name me like 13 famous d&d spells that wizards can cast
amazing idea
now how to do it
They randomly receive 8 of the 13 possible spells at start of the game
They choose 5 to add to their card before eod1
They have some number of charges that is the power source for all their abilities
each ability uses differing charges
cool
I could in theory design this but also
All I need is a list of spells
letâs see which is funniestâŚ
bear in mind I literally just googled dnd 5e wizard
Prestidigitation
Fireball
Polymorph
Wish
Mental Prison
Wall of Ice
Chain Lightning
Stoneskin
Blink
Vampiric Touch
Alter Self
Levitate
Web
ok yeah this works
âThrone of Liesâ FM 2: Throne Harder
Prestidigitation (1) (Night) - Accomplish one of the following minor effects:
- Color everyone targeting a player with red paint. If that player would be the target of an investigation this night, the investigator also learns that âYour target is covered in Red Paint.â
- Make a campfire at a playerâs room. They are protected from any abilities with a âcoldâ flavor tonight. All Neutral Killer abilities except a Demonâs attack count as Cold.
- Make a minor illusion on yourself, altering what you appear as to investigative abilities for the rest of the game until you use this again.
- Play menacing music to a player, if they are a member of the Cult or Unseen. The next ability that targets them will bypass immunities.
Fireball (5) (Night) - Choose a player. They and the adjacent players above and below them on the playerlist each have a 50% chance to die. Dead players do not lose their place on the playerlist. - Only usable on night 3 onward
Polymorph (3) (Night) - Choose a player and a non-BD killer class. If they Blue Dragon and not The Prince, they are converted into the role you chose for the next two cycles.
Wish (7) (Day/Night) - Make a wish to the host. It will come true in an unexpected and likely disastrous manner.
Mental Prison (2) (Day/Night) - Give a player a valid piece of feedback of your choice. This will be fake and has no basis in reality.
Wall of Ice (3) (Night) - Prevent all visitors to a player.
Chain Lightning (2) (Night) - Occupy a player. Also occupy the player they would have targeted. Also occupy the player that player would have targeted. If you would occupy yourself with this ability, the entire ability will fizzle and only you will be roleblocked.
Stoneskin (1) (Day) - Gain immunity to kills except execution tonight. The cost of this increases by 2 each time it is used.
Blink (2) (Night) - Bus drive yourself with another player for the night.
Vampiric Touch (3) (Night) - Remove a playerâs ability to be healed for the night. Also heal yourself.
Alter Self (1) (Night) - Give yourself a passive from any class that is not Unseen, Cult, The Pretender, a Neutral Killer, or makes you leave the game.
Levitate (1) (Day) - Send a member of the court into the sky. Their vote will count as zero today and votes against them will have their values halved.
Web (4) (Day) - Choose a player. For the remainder of this cycle, when a player attempts to âgo throughâ that slot to target a player, they will suffer a 60% chance of being occupied.
you start with eight mana as a court wizard
needs to be more complicated
I have formatted it into a class card
converts arriving shortly
>dies
>kills two voters
>a second king election happens the next day
I see no problems with this
I also see no problems with this
thing
I want to let wish convert players but that has the issue of making sage too good