Mafia Championship Season 10 - We're invited! [Phase 2 Results, Shitpost phase]

i don’t think a role that visits and does nothing is automated on modbot but i guess firefighter is? that’s probably why if i had to guess

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yeah I doubt they programmed just

Visitor

lol

lmao, even

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what the fuck that’s such a terrible setup for champs

would be funny to seen run once or twice as an interesting vanilla-ish concept but it’s worst of both worlds. Why does the motion detector even exist with compulsive firefighter? It’s a named townie (that has a role that can just kill it) with fringe mechanical benefit. Why are we bringing back joats. Why can a role just randomly kill PRs does this really only exist to counteract bucket strat??? this sucks for champs lmfao.

Worst of both worlds, mechanical bullshit can mess up game and take away from dayplay, but none of the mechanics are even particularly interesting outside of the poison (which, considering it ~always makes sense to use the poison n1 it’s a ‘you lose champs’ button)

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jesus atleast change it for finale, semis is whatever theres a lotta options but cmon this cant be a finale setup lmfao

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not all heroes wear capes

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In what world is poison never used? Oh right you use it to resolve the D1 counterwagon.

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Oooh

I played this one as scum over on the org, it’s actually really fun

Anyway me/boq/vul swept a town with illario/nutella/cape/DZ/wisdom/robyn/dya/Blade/visor and a few others I am not as familiar with.

Because that’s what heroes do.

I should run champs.

If Pro Mafia gets big in the future and MU player base lowers I’ll gladly do the setups and run champs.

Or at least let people know the setups have to be approved by yours truly.

However I’ll probably just make a Pro Setup.

I think this would be far more entertaining than current champs I am solidly in support of your vision

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can you give us an example of a 15-player open or semiopen setup that you believe would be balanced for champs semis/finale

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I am shocked anyone thinks this is actually wolf sided tbh

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So, I will say I didn’t realize this but I was actually part of the play test group for this and it was probably very close to being Finals level skill. I mean, besides myself you had vul/boq/nutella/illario/wsidom/cape/dya/blade/visor among a host of other skilled players going at it. People played well, but town made some mistakes (poisoned a very weird choice for target, didn’t decipher social reads to use other abilities well) and our scum team was extremely strong socially, while the vanilla towns in fought and OMGUS’d too much and couldn’t find each other or coordinate at a high level.

This setup is fair, and tbh I personally with all things being equal do think this is town sided because it is EXTREMELY +ev in a highly skill capped game for town to have KP. I advocated for this and am glad they decided to use it. I’d have made it a vig but you know whatever lol

1x Poison

:eyes:

What does this role do?
EDIT: Never mind.

Wait… so it just functions to trigger Motion Detector for a soft redcheck?

@Litten, wdym this setup is scumsided?

I fail to see the issue.

What’s bucket strat?

On FoL every setup is wolf sided

#doubt