Mafia: Trials and Tribulations [Thread 1 - DO NOT POST]

Marl didn’t mention any restrictions on how large the wagons can be
And the fact that he didn’t mention it makes me think no such thing exists or he would have told you

Do you guys not see the blaring problem with the claim? It’s basically a wolf killer or a wolf finder because it encourages town to force people on wagons to make sure a lot of wagons are tied d1, and if someone breaks rank they automatically die?

in what world is this real

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wait what did seth claim?

Lmao wtf is that claim

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it has to be exactly two tied wagons

why didn’t you tell this us previously marl

i thought i did specify it

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i did say earlier it was optimal to have exactly 2 tied wagons at eod i’m p sure

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I still don’t know if I believe it, but voting/execution based roles are usually town, so that’s good enough for me

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Marl may I pet your katze?

it’s arete’s katze

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@Litten

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How do tied wagons get resolved anyways? Random?

@Litten

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It says random in the op

Random normally between the tied wagons

(Not Osie random where it fucking rands between everyone)

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What happens if no execute is tied with another wagon

Sleep is wolf

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it specifies players :joy_cat:

so it’d be a rand between a player and no execute

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there is definitely an mu copypasta on this

okay so
here’s the tricky mechanical part
Op says if there’s ONE wagon tied with sleep
Sleep wins
Never mentions other cases of ties such as 2 players
What if 2 people and sleep happen
Does your ability override what I assume is the spirit of the rules

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