[MISC] King of the Castle (21/infinity) - THE COUNTS WIN!

Also sorry i fell askeep

chupie

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VOTING TIED AT 7!

The Monarch chooses…

A : Construct the observatory. (90% chance of working, based on Authority)


Chancellor: The Observatory shall be built! +1 Grandee Defiance
10 = failure
@discobot roll 1d10

:game_die: 5

AUTHORITY CHALLENGE SUCCEEDED!

Over the coming weeks, the observatory brings many jobs and traveling scholars. +1 Grandee Trade

A Plague of Rats

Countess Sulit walks into the council chamber, holding a dead rat by the tail,
@sulit: The fields in the East are overrun by rats! We need to do something!

A: The East can handle this alone. (90% chance of working, based on Farming)
B: Deliver a supply of rat poison. (40% chance of working, based on Stability)
C: Send them a shipment of cats. (-500 Treasury)
D: Hire some adventurers to clear out the rodents. (-900 Treasury, -Defiance)

there’s the “it’d be too easy if the counts didn’t get a -farming event” event

Whatever it’s obvious everyone is going to go B, can’t wait to see if we get that 40% chance of winning the game

VOTE: Choice B

VOTE: Choice A

let’s hope nobody shows up

Good cross post

VOTE: Choice B

whatever
bring on the poison I just wanna see if it happens atp

Wtf don’t

VOTE: Choice B

Poison! Yes, a fine weapon

Counts has 10 farming.

Maybe this can help?

Help reduce their farming if this fails.

Let’s see whether this fails or not.

VOTE: Choice B

…This is what % chance of working, based on [stat] means?

@Marshal what do i vote

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It means that the % is calculated based on that stat

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