Also sorry i fell askeep
chupie
VOTING TIED AT 7!
The Monarch chooses…
A : Construct the observatory. (90% chance of working, based on Authority)
Chancellor: The Observatory shall be built! +1 Grandee Defiance
10 = failure
@discobot roll 1d10
5
AUTHORITY CHALLENGE SUCCEEDED!
Over the coming weeks, the observatory brings many jobs and traveling scholars. +1 Grandee Trade
A Plague of Rats
Countess Sulit walks into the council chamber, holding a dead rat by the tail,
@sulit: The fields in the East are overrun by rats! We need to do something!
A: The East can handle this alone. (90% chance of working, based on Farming)
B: Deliver a supply of rat poison. (40% chance of working, based on Stability)
C: Send them a shipment of cats. (-500 Treasury)
D: Hire some adventurers to clear out the rodents. (-900 Treasury, -Defiance)
there’s the “it’d be too easy if the counts didn’t get a -farming event” event
Whatever it’s obvious everyone is going to go B, can’t wait to see if we get that 40% chance of winning the game
VOTE: Choice B
VOTE: Choice A
let’s hope nobody shows up
Good cross post
VOTE: Choice B
whatever
bring on the poison I just wanna see if it happens atp
Wtf don’t
VOTE: Choice B
Poison! Yes, a fine weapon
Counts has 10 farming.
Maybe this can help?
Help reduce their farming if this fails.
Let’s see whether this fails or not.
VOTE: Choice B
…This is what % chance of working, based on [stat] means?
It means that the % is calculated based on that stat