is there any sort of anti claim mech in this game
because if there isint im gonna be sus of a role that benefits from visits being a town role
There may or may not be? In a game of this size, probably not.
Probably. I know what role I got and I know it’s town though.
I kinda townlean Jarek off this.
then i am not sure if jarek can be trusted. Giving town a role that benefits from visits, especially to the dregree he softed with “if vig shows up it might be a good thing provided enough people show up”. With a role like this the optimal play is aways hardclaim, which seems way too broken for a town role imo
Only when I’m too busy to play past that point.
Just stay out of my house I worry you’ll slip and get hurt.
Are you having fun yet?
Yesen’t
Is it? Then I suppose I could tell you. But I kinda hate hard-claiming every game I’m in. Kinda feels like I do it every game
VOTE: Magnus
Does that answer your question?
(Also is there a way to see the votelist lol)
i mean from your soft oyu are literally immune with enough visits, so i assume you can pull off some pretty pro town shenaningans if you are town, so it does look like it to me
Just in case anyone’s unfamiliar with hydra mechanics:
May and I share a slot, share a rolecard, share a vote. We’re one player, mechanically speaking. If we ever both vote, only the most recent one will count. Zone said he didn’t mind manual votecounts, but May and I are gonna try and keep it easy for people to remember.
True as that might be, I still don’t want to just claim it’s kinda not fun, plus - could be bluffing! Never know.
Click the hammer icon in the bottom-right corner of a post. That will show the votecount at the time of that post.
click the little hammer on a post. It will show you the votecount as of that post. For the current vote vount, click most recent post
Ahh awesome, thank you.
UNVOTE Magnus
Anyway point is some way somehow I benefit from people visiting so I’d like at least a few people to come over and say hello. You don’t have to. Maybe you shouldn’t. I’d appreciate it though.
In a game with thirteen players, I would personally expect three evils and no neutrals.
Setup speculation wolftell, practically openwolfing.