not entirely.
a magician in play messes up with demon giving minions bluffs.
in turn it will raise good chances of winning. it does not have to be an action. magicians presence can do it as well
not entirely.
a magician in play messes up with demon giving minions bluffs.
in turn it will raise good chances of winning. it does not have to be an action. magicians presence can do it as well
It would have to be something that changes the Grim from base state to make Good be winning
granted this would also mean “may gets fucking executed”
Base stat is not guarateed to be balance
See empath win a 2 next to a sw and imp
That’s fine.
i could argue. a minion being harpy mad would have also done a good is winning
But if Good’s chances of winning are raised by something, surely the Storyteller counterbalances it in setup? Unless they think all games should fundamentally start off iwth good winning, or have a weird definition of “winning”
doesnt make me like empath
It’s fine but good is probably dojng better than evil then
N0 is not set up.
Fair enough
There is some mech to suggest this but
It’s Not Impossible
i do not think I would give good is winning if a harpy pointed at themselves
thats the two reasons why i think good would be winning
What
eh. do you think atlas would
and also we never said harpy pointed at themselves
because more often the not
that means the harpy knows what they wanna do with it
i hate general