Play at your own risk [?KRC]: Game Over - Town Victory

Play at your own risk #1 [?KRC]

Brought to you by: @Dum and @ElizaThePsycho

also, @Atlas hacked in last moment becayse why not

also, @Zorvo is back

Reviewed by @Prophylaxis, Shadowed by @Zone_Q11

UNLIMITED POWER

The Setup:

Any Random
Ad Infinitum

Signed Up Players: 16

Full List

1 - @JakeTheWolfie
2 - @Hazardwaste
3 - @CRichardFortressLies
4 - @Magnus
5 - @guavagudetama
6 - @YoubutWorse
7 - @Garfooled
8 - @crazynuto
9 - @Jaiden
10 - @Zenon
11 - @May
12 - @Leafia
13 - @Marluna
14 - @Arogame123
15 - @min
16 - @Gorta

Spectators

List

1 - @nightingale - Informed
2 - @Silviu200530 - Informed
3 -

A brief explanation:

Any player insane enough to /in this game, must privately DM the host a rolecard. This role can be anything, it can do anything. Your only limit is your own imagination, and the fact your rolecard must be alignment agnostic (meaning any alignment must be able to use it). Upon the game starting, roles will be randed in such a way no player can rand the role they themselves submitted.

All roles submitted may be changed by the hosts for balance before the game starts. If you want to avoid changes to your role, please workshop it with the host in the pre-rand phase.
If your role is modified you will not be informed.

The Rules

  • RULE 1 OF ?KRC, MUST READ: Under no circumstances are you to discuss submitted roles or any part of the submission process in any chat, be it the thread, a factional chat, or a neighborhood. The only place you may discuss the role you (or someone else) submitted is in your role PM with the host. Softing mechanics, names, abilities, etc of the role you submitted is an instant modkill. You are allowed to paraphase the role you receive, but not copy and paste. You can copy and paste the feedback given. This rule is in effect during the entire game (yes, including the pre-game and signups.)

  • 2: Roles submitted must be alignment agnostic. This means any alignment must be able to use their abilities. So something like “town compulsive desperado” is not allowed, while something like “compulsive vigilante” is.

  • 3: Submitted roles may (and probably will) be altered for balance. The hosts will attempt to keep changes to a minimum. If you would like to keep your role as unaltered as possible, please workshop it with us when submitting. If your role is altered for balance you will not be notified.

  • 4: Keep in mind someone has to use the thing you made. NO ONE wants to be a citizen. Citizens are vanilla, this game is not.

  • 5: Keep in mind someone has to be on the receiving end of what you make and it could even be you. So don’t submit crap that can make a game boring for the unsuspecting victim. This means no roles that silence someone for an entire phase, or put them under some generic post restriction. We may, however, allow roles that bring in some novel restriction to the table. Amuse us.

  • 6: Roles with “sharp” mechanics (like jester mechanics, vote manipulation, high use or infinite kill power, etc) should probably be workshopped with the host, as they are very likely to require balance adjustments.

  • 7: Be creative. This is a unique opportunity to come up with the most stupid, silly, or downright overpowered roles you could ever imagine. Don’t underestimate naming. Something like “compulsive desperado” sounds way more boring than something like “Drunk cowboy with a superiority complex and a .50 magnum”.

  • 8: Roles clearly ripped off from previous games or GI threads will not be allowed. Be creative.

  • 9: You may copy paste your action feedback. Copy pasting any other host feedback is forbidden unless explicitly allowed by the host or your role.

  • 10: Post minimum is 20 game related posts per phase

  • 11: There will be no in-game subs, only mod kills.

Booooring stuff

  • SoD/EoD: 12:00 UTC+0 (this is in the 24h format)

  • Phase lengths: 48/24

  • Sign up closes: 3 days after reaching 16 players

  • Role submission deadline: 3 days after sign ups closes. (meaning 6 days after 16 players)

  • Voting: Plurality, the hammer is enabled from day 1.

  • Order Of Operations: Will be posted at SoD1. You may read into it at your own risk.

  • Xylo is not announced.

  • Upon death, both the player’s current role and submitted role will be flipped. The submitted role flip will be the post host modifications version and will not include an alignment. Their received role flips as normal.

  • I’m obligated to inform you there is an uninformed majority called the town and at least one anti town faction (meaning town cannot win with this faction alive).

  • The anti-town faction will have a factional kill. it is optional unless there was a no-exe the previous day. It is assigned, and may be performed alongside other actions.

FAQ

Q: Can we trust the hosts?
A: We will never knowingly lie to you unless forced to do so by a role.

Q: Will I be informed if the role I received was modified for balance?
A: No.

Q: Is this game bastard?
A: While the hosts will never lie to you for their own amusement, or do any sort of trolling, due to the nature of the roles and mechanics possibly involved, yes, it is bastard.

Q: Can my rolecard lie about my alignment?
A: No.

Q: Are alts allowed?
A: Yes, but per site rules you must inform us of your real identity.

Q: Are hydras allowed?
A: Yes, but only two players in each one.

Q: I don’t know what role to make!
A: Check out the previous submissions hall of fame (thanks lumi)

Credits

Originally invented and hosted by Stealthbomber16 on Sc2 mafia. Yes I asked permission.
Their game: https://www.sc2mafia.com/forum/showthread.php/42758-S-FM-One-Thousand-Rolecards?highlight=Thousand+Rolecards


Threadlinks
Night Zero Start
Order Of Operation
Day One Start
Marluna is executed, Night One Start Town “I Swear I’m Gonna Win The Lottery This Time, Let Me Buy Another Scratch Off”
YoubutWorse died in the night, Day Two Start Town “Casting(The Director)”
Garfooled is executed Coven “Gourmet Guy”
Arogame123 is modkilled Coven “Sheltered Neighborhood-Hopping Rough Sleeper”
RaphaĂŤl Ambrosius Costeau joins the game
Jaiden died in the night, Day Three Start Town “Baker”
JakeTheWolfie is executed, Night Three Start Town “Claim Shooter”
Zenon died in the night, Day Four Start Town “Neito Momona”
crazynuto is executed, Night Four Start Town “The Moral Dilemma”
Nobody died in the night, Day Five Start
Magnus is executed, Night Five Start Town “Garfielf”
Nobody died in the night, Day Six Start
guavagudetama is executed, Game Ends Coven “Zampanò”

An additional reminder: make Sure to follow the following rule.

RULE 1 OF ?KRC, MUST READ: Under no circumstances are you to discuss submitted roles or any part of the submission process in any chat, be it the thread, a factional chat, or a neighborhood. The only place you may discuss the role you (or someone else) submitted is in your role PM with the host. Softing mechanics, names, abilities, etc of the role you submitted is an instant modkill. You are allowed to paraphase the role you receive, but not copy and paste. You can copy and paste the feedback given. This rule is in effect during the entire game (yes, including the pre-game and signups.)

This includes factional chats.

All rolecards are out

The game will begin at 2023-05-31T12:00:00Z

If your ability does not specify n0, you do not act tonight.

The reviewer was busy and had a very large workload this week, so the review may be effected by that, and the game may not be perfectly balanced.

If you have any complaints, please refer to the thread title.

If you still have balance complaints, please refer to the text above.

Order of Operations

You may read into this at your own risk. Just don’t think we didn’t expect you do to so.

Instant feedback actions: Exist outside the OOO, and will be processed ASAP. Subject to host availability. If you need it to be timed perfectly, please check before using.
Day Actions
Strongman OOO
Redirections
Roleblocks
Item giving
Other actions
Protections
Conversions
Kills
Investigative actions
Conditional visits
Reflexive abilities
End Of Night Abilities

Footnotes (colorcoded in the above list)
*We are mainly talking about day actions whose effect is only applied at night (for example, jailor from town of salem. Instant feedback day actions fall under instant feedback actions. Just to be clear: If your ability is marked as DAY, meaning you submit your action in day time, it can ONLY fall on instant feedack on or this category. It will NOT be processed in the regular OOO, regardless of what it does

*The strongman OOO is the exact same as the items below, but for actions with an strongman buff. Meaning, while a strongman kill may bypass a non strongman protection, it will not bypass a protection that was also strongmanned.

*Abilities that don’t obviously fall anywhere else. You may ask if an ability is included here. For an ability to qualify for this classification, it must NOT directly protect, kill, redirect, roleblock, investigate, convert or give an item to the target player.

*This refers to any abilities that depend on other player’s abilities being processed to work. For example, processing a watcher ability requires us to have processed most other actions, otherwise they wouldn’t be able to work properly. In general, any ability that says “if [x] happens to your target” or “if someone visits your target” falls under this category. In case of doubt, feel free to privately ask us if a certain ability falls here.

*Any ability which is automatically activated upon a certain condition being met. Classic examples are Paranoid gun owner and town of salem veteran.

*Similary to the day ability category, here we refer to night action whos effect is only applied after the end of night. One such example would be amnesiac from town of salem, where they only remember their chosen role after the day starts. Abilities that fit here explicitly contain some text that makes the above true. If in doubt, you may ask us, but it probably just doesnt fit here

Also, we need a replacement.

DM Dum on discord or us here if you want to replace in.

Somehow, we have 4 different hosts and none of us could make it for SOD1.

DAY 1 BEGINS AND WILL END ON 2023-06-02T15:00:00Z

Night 1 will be shortened by 3 hours to align SOD and EOD times again

1 - @JakeTheWolfie
2 - @Hazardwaste
3 - @CRichardFortressLies
4 - @Magnus
5 - @guavagudetama
6 - @YoubutWorse
7 - @Garfooled
8 - @crazynuto
9 - @Jaiden
10 - @Zenon
11 - @May
12 - @iamagummybear
13 - @Marluna
14 - @Arogame123
15 - @min
16 - @Gorta

Taking this oppotunity for 1 final reminder:

RULE 1 OF ?KRC, MUST READ: Under no circumstances are you to discuss submitted roles or any part of the submission process in any chat, be it the thread, a factional chat, or a neighborhood. The only place you may discuss the role you (or someone else) submitted is in your role PM with the host. Softing mechanics, names, abilities, etc of the role you submitted is an instant modkill. You are allowed to paraphase the role you receive, but not copy and paste. You can copy and paste the feedback given. This rule is in effect during the entire game (yes, including the pre-game and signups.)

Second

1 Like

Wohooo let’s gooooooo

Finally we started. And almost no one is showing up…

that is most likely because sod was 3 hours ago

1 Like

It is sad.

woah! it’s alive!

but I really have nothing to work with, so I’ll be back when more people check in

No, it isn’t alive in that sense.