[RP Interest Check] Trials of Madness

Talisman Online has too many brazilians for being a game made in China :dizzy:

I’m still interested in joining this
I guess I’ll keep an eye on signups

Oh wait we were allowed to vote for multiple options? Oops

1 Like

back on the monkey typewriter to make rooms
make sure to vote on the poll

also this
an exp system would allow for more fair level ups, but a simple level up would be easier to manage and would likely lead to more of them
However, that’ll mean level ups have far less value

  • Exp Points system
  • Simple level up system

0 voters

What exactly happens when you level up?

not locked in, but likely more abil + stat points

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if i re-add bonds they’ll likely be along those lines aswell

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How would exp be gained?

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fighting, solving puzzles, etc.
just playing in general, and maybe i’ll grant a full level up at certain points

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Which would you prefer?

exp
but it might be more work
that’s why i asked

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i don’t think it’d be too bad
but i’d have to give a small reward every now and again and it’ll take like a bit each

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Did you have an exp chart in mind?

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i’ll make one
it’ll only take a bit

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btw
this won’t be like “1/3 everytime you defeat a boss”
promise

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i want level ups to have value

also
what do y’all think about bonds (from magnus’ and aelin’s games)

  • Bonds are cool and funny
  • Bonds are bad and I hate them

0 voters

gives me more of a chance to reward interesting players

2 Likes

A simple level up system

As a host, managing actual level ups is a huge pain and burns you out faster than you can actually blink

3 Likes

fair
i want things to be useful and doing good/amusing things to be worth it but still
i wouldn’t give exp for just looking around a small bit but if i remember or if you do something overly interesting/good i would
but we’ll see when it gets voted on

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