Stellaris: Apocalypse Mash - Day 4 (12/30)

this claim seems much worse from icet lol

damn weak shit

also @IcetFeelsPain walk me through your entire progression on luka from yesterday please

otterpopd (2): an_gorta_slanktai, Stick
IcetFeelsPain (1): tutuu
Frostwolf103 (1): guavagudetama

Not Voting (21): Zugzwang, IcetFeelsPain, otterpopd, Sneakyphoenix, RoseRedWitch, baker, Treasure, Ash, Leafia, Kiiruma, Frostwolf103, Clara, Someone, iamagummybear, neil_the_eel, Haze_with_a_Z, KILLIZA, Cape90, BradLand, Bionic, May

Technically, it does help if there are four or fewer targets, but I imagine the difference is negligible.
I can run a simulation on it if that’ll help?

how many mafia are we expecting btw? 8? 7?

Simulation?

I’ve been running under the assumption of 8.

oh I was thinking like 4 or something

1 Like

lock town

1 Like

Yeah; I coded a simulation thing in Python for this game.
I have too much time on my hands.

2 Likes

normally evil roles are like stronger then good ones, 8 strong roles is just not it no matter what

Oh I love coding

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you guys run angels on this site?

run it

Hi everyone

wtf is an angel

ill be declaring war on kiiruma during ITA1 for science reasons, itll be a peaceful war probably i.e. no death expected ideally. this is not desperado so if i die dont take it as a sign to clear kiiruma lmao

I have to leave in a few min for the dentist

choose a target during the night and they avoid all shots in war / ita