The Boys - Round 2 - Main Phase 1 - 7/7

if someone wins an ALL YOUR ENERGY gamble, they gain a full shield, a full attack, ability copy, use over the max amount of it on one ability and 3/4 on the rest, and that player is forced to give you powers.

aka, you become literal god.

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yeah i wouldnt make it so they win previous rewards. im just making sure the wishes of the creators are understood

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I dont

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Other clarification: if you fail the bet, would we still publicly announce who you bet on?
Like, is it:
Hazard bet 1/4 of his Energy on Daeron; he loses the bet.
Or is it:
Hazard bet 1/4 of his Energy; he loses the bet.

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Im thinking the first

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Ill post a suggestion for an Order of Operations soon

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Doesnt win previous rewards

Gains a temporary 1-shot version copy of an ability of that opponent that you must immediately use, disappears on use, and also disappears if you dont immediately use it

Force a player to give you power = temporarily steal

The contestants are all players living and dead - so 1 in 7 to win, always

Allowed to copy own abilities

Will write it more neatly soon

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Also add that if this activates, you must bet every turn until it deactivates (the bet doesn’t necessarily have to be on that player).

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Gonna do one final run-through for edge cases, but let’s try and get this up and running today.

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Resolution Quirks:

The stuff that I’ve found, as well as my proposed ways for dealing with them

Damaging Powers are:

  • Big Punch
  • Coerce
  • Shooting with Russian Roulette
  • Lazer Eyes
    • This ability’s required “use this ability on that player next round” can be circumvented using Alliance.
  • The Greatest Scam
  • Insanity
  • Game Show Driven
    • 1/4 Energy
    • 1/2 Energy
    • All Energy
  • Gambling? I’m in!

Strictly Harmful powers are:

  • Big Punch
  • Lazer Eyes
  • Insanity
  • Game Show Driven
    • 1/4 Energy
    • 1/2 Energy
    • All Energy

Notable exclusions are:

  • Shooting with Russian Roulette
  • The Greatest Scam
  • Gambling? I’m in!

This only gets added back to Restart’s Auction Phase if the revolver has not been fired yet. This does not reset the “you may shoot at each player only once” clause.

As mentioned earlier, the “must use this ability next round” clause can be broken by Alliance.
It can also be broken by Coerce.

On your first use, if your target gets Swapped with someone else, you must target the player that you hit; however, on your second use, if your target gets Swapped with someone, you are still freed from your “must target the same player” condition.

This does not affect Copy, as Copy targets Major Powers and not players.
By that same token, this does not affect The Greatest Scam.
This ability will affect the target for Game Show Driven, except for 2/3 Energy bets, which will hit the intended target.

If this ability is copied, the copied version will start at Y = 1.

If a player cannot wager 10 Energy, they will instead wager 10% of their Energy (rounded).

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thanks! im just about finishing writing my stuff and i’ll read this

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this is why i hate democracy (for the next game im vetoing all powers longer than 2 lines)

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