oops
its health. nerbin lost 9 health. now he will lose some more
wait
yes, you wager energy, and the loser loses health
uhh… i mean i guess de facto you wager health. i think thats how everyone understood it
you “wager” energy but nothing happens to that wager (the ability doesnt say anything happens). it just damages based on pay out. so de facto you wager your health, but the betting amount is tied to your energy. which is almost always going to be identical
anyway
squirrel wanted to minimum bet which is 10. so he wins blackjack which is 15
so @Nerbins takes 15 damage instead of 9 and is now at 5 Health
Oh whoops
Missed the higher clause
silly squirrel
You realized it works both way, right? If someone wants to give you a useless good power, they can just give you a power, which gives you basic attack.
(I was planning to do that before you accepted my alliance.)
Yes, I am aware. Which is why I have my pre-set retaliation system in hand. I’m totally fine if people want to dump a useless good power on me, as well. As long as the bad power doesn’t affect shields or drain health, I won’t be mad
btw, it’s a bad idea to prequeue this as tier 0.
(i don’t plant to do it this round, but) If I use swapper on you, the swap will be go into the next round, so if you shoot me the next round after I used swapper on you, you technically will shoot yourself.
Also it doesn’t worth targetting lair of evil with swapper, because everyone else would know that the two of us would be swapped next round, and swapper lose the power of surprise. (people just need to target the other one they truy want to damage.
Hmmm ok i am willing to discuss my minor power trades.
I dont have anyone who has a hazard ticket yet so i cant give them for free sorry
Extension of 12 hours because I dont have all submissions for actions
@Daeron @ElizaThePsycho @Marshal @Marluna @Garfooled @Nerbins @Hazardwaste @Squirrel2412
Round 2 Main Phase 2:
Daeron keeps flat brittle armor and scaling strength
Daeron gives Squirrel scaling strength and weak arms
Nerbins keeps flat reinforced armor and scaling weakness
Nerbins gives Marluna scaling reinforced armor and paranoia
Squirrel keeps tree of life and poison ivy
Squirrel gives Hazard flat reinforced armor and poison ivy
Marluna keeps revenge and flat brittle armor
Marluna gives Daeron flat strength and scaling brittle armor
Garfooled keeps ninja turtle and flat weakness
Garfooled gives Daeron spybot and poison ivy
Hazard keeps tree of life and flat weakness
Hazard gives Nerbins flat strength and flat brittle armor
Marissa keeps scaling reinforced armor and scaling weakness
Marissa gives Nerbins flat reinforced armor and scaling brittle armor
Actions submissions:
Daeron defends 30
Daeron attacks Marluna 20
Daeron attacks Garfooled 37
Nerbins holsters
Squirrel attacks Marluna 40
Squirrel defends 21
Marluna spends 10 to attack Nerbins, 20 to attack Hazard, 57 to attack Garfooled
Marluna uses Swapper to swap with Daeron
Garfooled attacks Marluna for 85
Hazard attacks Garfooled 8, defends for 8
Marissa uses Big Punch on Garfooled spending 79 energy for 99 dmg
Marissa shoots self with the revolver
Calculations:
Daeron’s shields get influenced by: -5 from own flat brittle armor → -10% from marluna’s scaling brittle armor
Daeron defends for 30 → 23 shields
Daeron’s attacks get influenced by: +10% own scaling strength → +5 from marluna’s flat strength
Daeron attacks Marluna for 20 → 28
Daeron attacks Garfooled for 37 → 46
Squirrel’s attacks get influenced by: +10% from daeron’s scaling strength
Squirrel attacks Marluna for 40 → 44
Marluna’s attacks gets influenced by Insect Swarm. Multiplier is 1.74 (87/50 = 1.74)
Marluna attacks Nerbins for 10 → 17
Marluna attacks Hazard for 20 → 35
Marluna attacks Garfooled for 57 → 99
Marluna swaps herself and Daeron
Garfooled’s attacks gets influenced by own flat weakness
Garfooled attacks Marluna for 85 → 80
Hazard shields get influenced by: +5 from Squirrel’s flat reinforced armor
Hazard defends for 8 → 13 shields
Hazard’s attacks get influenced by: -5 from own flat weakness
Hazard attacks Garfooled 8 → 3
Resolution:
28 + 44 + 80 = 152 damage is aimed at Marluna, which ends up going at Daeron. Reduced by Daeron’s 23 shields. Daeron takes 129 damage and dies
46 + 99 + 3 = 148 damage is aimed at Garfooled. Garfooled dies
17 damage is aimed at Nerbins. Nerbin dies
35 damage is aimed at Hazard. Reduced by Hazard’s 13 shields. Hazard takes 22 damage and goes to 10 Health. He has both poison ivy and tree of life which cancel each other out at the end of the round
Squirrel has 21 excess shields, which cause him to take 11 damage at the end of the round. Squirrel goes to 50 Health. Has tree of life and poison ivy which cancel each other out at the end of the round
Marissa pulls the trigger. Nothing happens. At the resolution of Round 3 Main Phase 2, this shot will resolve, healing Marissa for 5 (can’t overheal) (so essentially nothing will happen) (the burn paid for discarding minor powers resolves later, see OOO, so she can’t heal for paying a discarded minor power) . During Round 4 Main Phase 1 Marissa must pass the gun to another living player of her choice
To the people who died - thank you for playing!
It’s not impossible for me to have made mistakes when calculating these actions, it was a lot. Let me know if you see any
Round 3 Main Phase 1:
Hazard - 10 HP / 10 E
Marissa - 79 HP / 79 E
Marluna - 87 HP / 87 E
Squirrel - 50 HP / 50 E
Hazard:
Marissa:
Marluna:
Y = 1 for Swapper
Squirrel:
Randing Minor Powers for today shortly;
Possible Main Phase 1 actions are:
Game Show Driven from Hazard, Alliance from Marluna and Restart? from Marluna
5 AM EST / 10 AM GMT deadline; in 24 hours and 10 minutes