Thank you for the deep thoughts
the word you’re looking for is “player”
which i would’ve twisted to mean the relationship kind so that’s not very useful anyway
The Boys, or, That I Was Reincarnated As A Gambler, or, tutuu does math
I ATE PIZZA AND DRANK GINGER TEA AND IT WAS TASTY AND I FORGOT
OK I RESOLVING NOW
Squirrel gives Hazard flat reinforced armor and flat weakness
Squirrel keeps tree of life and poison ivy
Squirrels burns for 10 to discard the previous 2 bad minor powers he had
Hazard gives Marissa scaling reinforced armor and scaling weakness
Hazard keeps flat brittle armor and tree of life
Marissa gives flat strength and poison ivy to marluna
Marissa keeps flat reinforced armor and scaling brittle armor
Marluna gives Hazard tree of life and scaling weakness
Marluna keeps flat strength and flat weakness
Marluna burns for 5 to discard Paranoia
So in total:
Hazard:
Marissa:
Marluna:
Y = 1 for Swapper
Squirrel:
Squirrel blocks with 40 and Coerces Hazard for 40
Hazard attacks Marluna with 16
Marluna swaps with Squirrel and attacks Marissa with 87
Marissa does this
Big Punch Marluna for 51, to do 64 Dmg
Basic Attack Squirrel with 14 energy
Basic Attack Hazzy for 14 energy
I thought Squirrel dies but actually lives I forgot he’s at 80. But let me do the math
Hazard takes 14 energy worth of basic attack from Marissa
14 * 0.8 = 11.2
Hazard takes 11 damage and goes to 21 HP. End of round he heals for 6 so he goes to 27 HP
Squirrels spends 40 to block. Not influenced by minor powers
He takes 16 energy worth of basic attack from hazard and 64 from marissa’s big punch
16 - 10 = 6
6 * 0.9 = 5.4
So he takes 5 damage from Hazard. 69 total. 40 is blocked. So he takes 29 damage and goes to 51.
Burned for 10 to discard minor powers so goes to 41.
End of round heals for 3 so he goes to 44
Marluna takes the same damage from marissa as hazard took, which is 11
She also burns 15, 5 to discard paranoia and 10 to use swapper again
So she goes to 61 HP (but after combat ends, she still uses 87 to calculate her damage for insect swarm now)
She also takes 3 from poison ivy so she goes to 58
marissa’s revolver heals her for 5 but it can’t overheal so it doesn’t heal
she takes 87 from marluna for next round
87 + 10 - 5 = 92
92 * 87 / 50 = 160.08
Marissa is set to take 160 damage the next round. That damage won’t be influenced by Marluna’s attack modifiers at that round, but it will be affected by Marissa’s defense modifiers at that round
@Hazardwaste @Squirrel2412 @Marluna @Marshal
Round 4 Main Phase 1 starts!
From now on, leftover shields damage for 100% of their value, instead of 50%
Squirrel: 44 HP / 44 E
Hazard: 27 HP / 27 E or 17 HP / 17 E if pays for Coerce
Marluna: 58 HP / 58 E
Swapper: Y = 2
Marissa: 79 HP / 79 E
Set to take 160 damage this round
Actions that can be submitted this main phase 1:
Hazard must decide to Burn 10 to pay for Squirrel’s Coerce, or not
Hazard can use Game Show Driven
Marluna can use Alliance
Marissa must give another living player the revolver
24 hours deadline from this post!!!
randing minor powers shortly
squirrel gets revolver
i also dont have this
wait i messed up
yeah and also marissa gave marluna poison ivy. one second
i forgot to update the powers marissa gave to marluna. so marluna has +5 flat, and she takes 3 at the end of the round
ok ok fixed!!
i dont see this updated on my card
god damn it!! i accidently gave flat strength instead of scaling reinforced armor. ok ok back to work. thanks for noticing
fixed