The Boys - Round 5 - Main Phase 2 - 4/7

Thank you for the deep thoughts

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the word you’re looking for is “player”

which i would’ve twisted to mean the relationship kind so that’s not very useful anyway

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The Boys, or, That I Was Reincarnated As A Gambler, or, tutuu does math

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I ATE PIZZA AND DRANK GINGER TEA AND IT WAS TASTY AND I FORGOT

OK I RESOLVING NOW

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Squirrel gives Hazard flat reinforced armor and flat weakness
Squirrel keeps tree of life and poison ivy

Squirrels burns for 10 to discard the previous 2 bad minor powers he had

Hazard gives Marissa scaling reinforced armor and scaling weakness
Hazard keeps flat brittle armor and tree of life

Marissa gives flat strength and poison ivy to marluna
Marissa keeps flat reinforced armor and scaling brittle armor

Marluna gives Hazard tree of life and scaling weakness
Marluna keeps flat strength and flat weakness

Marluna burns for 5 to discard Paranoia

So in total:


Hazard:











Marissa:







Marluna:

Y = 1 for Swapper








Squirrel:




Squirrel blocks with 40 and Coerces Hazard for 40

Hazard attacks Marluna with 16

Marluna swaps with Squirrel and attacks Marissa with 87

Marissa does this

Big Punch Marluna for 51, to do 64 Dmg
Basic Attack Squirrel with 14 energy
Basic Attack Hazzy for 14 energy


I thought Squirrel dies but actually lives I forgot he’s at 80. But let me do the math

Hazard takes 14 energy worth of basic attack from Marissa

14 * 0.8 = 11.2

Hazard takes 11 damage and goes to 21 HP. End of round he heals for 6 so he goes to 27 HP

Squirrels spends 40 to block. Not influenced by minor powers

He takes 16 energy worth of basic attack from hazard and 64 from marissa’s big punch

16 - 10 = 6
6 * 0.9 = 5.4

So he takes 5 damage from Hazard. 69 total. 40 is blocked. So he takes 29 damage and goes to 51.

Burned for 10 to discard minor powers so goes to 41.

End of round heals for 3 so he goes to 44

Marluna takes the same damage from marissa as hazard took, which is 11

She also burns 15, 5 to discard paranoia and 10 to use swapper again

So she goes to 61 HP (but after combat ends, she still uses 87 to calculate her damage for insect swarm now)

She also takes 3 from poison ivy so she goes to 58

marissa’s revolver heals her for 5 but it can’t overheal so it doesn’t heal

she takes 87 from marluna for next round

87 + 10 - 5 = 92
92 * 87 / 50 = 160.08

Marissa is set to take 160 damage the next round. That damage won’t be influenced by Marluna’s attack modifiers at that round, but it will be affected by Marissa’s defense modifiers at that round

@Hazardwaste @Squirrel2412 @Marluna @Marshal

Round 4 Main Phase 1 starts!

From now on, leftover shields damage for 100% of their value, instead of 50%

Squirrel: 44 HP / 44 E

Hazard: 27 HP / 27 E or 17 HP / 17 E if pays for Coerce

Marluna: 58 HP / 58 E
Swapper: Y = 2

Marissa: 79 HP / 79 E
Set to take 160 damage this round


Actions that can be submitted this main phase 1:

Hazard must decide to Burn 10 to pay for Squirrel’s Coerce, or not

Hazard can use Game Show Driven

Marluna can use Alliance

Marissa must give another living player the revolver


24 hours deadline from this post!!!

randing minor powers shortly

squirrel gets revolver

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i also dont have this

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wait i messed up

yeah and also marissa gave marluna poison ivy. one second

i forgot to update the powers marissa gave to marluna. so marluna has +5 flat, and she takes 3 at the end of the round

ok ok fixed!!

i dont see this updated on my card

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god damn it!! i accidently gave flat strength instead of scaling reinforced armor. ok ok back to work. thanks for noticing

fixed