rip my 5.4 health
5.5
@Marshal @Marluna @Hazardwaste @Squirrel2412
Round 5 Main Phase 1 starts!
Squirrel: 53 HP / 53 E
Hazard: 20 HP / 20 E
Marluna: 33 HP / 33 E
Marissa: 34 HP / 34 E
Actions that can be submitted in phase 1:
hazard game show driven
marluna alliance
during phase 2:
hazard has the gun
marissa is set to be hit by 57 from marluna
randing powers shortly
minor powers make this game a lot more interesting in endgame this was a good mechanic
Squirrel draws:
+10% atk
+10% atk
-10% def
poison ivy
Hazard draws:
+10% def
tree of life
-5 def
poison ivy
Marluna draws:
+5 atk
+5 atk
-10% atk
-10% atk
Marissa draws:
+10% def
tree of life
-5 atk
-10% atk
aww thank you sweetheart
does tree of life process before or after everything else
e.g. if I go below 0 health but tree of life would put me above 0, would I survive or nag
at the very end of the round, so it wouldnt save you. i forgot to make a priority between tree of life and poison ivy so ill rule that tree of life resolves before poison ivy
24 hours from this post is the deadline for main phase 1 actions
tree of life heal goes at the very end, and poison ivy after it
squirrel gains 32 blood points (for tiebreaker in case you all die at the same time)
hazard gains 11
marluna gains 57
Total after Round 4:
Marluna: 118 blood points
Marissa: 101.89 blood points
Squirrel: 57.18 blood points
Hazard: 3.1 blood points
also when there’s only 1 left remaining player alive they immediately win
so for instance if that player survives at 1 hp but then is about to burn for some, or take damage from poison ivy - they dont, they win. so winner is resolved as soon as 1 person is alive, and not at the end of the round
and i’d go down in order in the OOO one by one (so for instance if one of the last 2 remaining players dies from leftover shields, and the other player was about to die from poison ivy too - they dont, they live and win)
I believe this shouldn’t be allowed, as my coerce was still in effect (even though hazard has it now)
oh oops
thanks for noticing i missed that. will fix soon
fixed
Squirrel: 53 HP / 53 E
Hazard: 20 HP / 20 E
Marluna: 33 HP / 33 E
Marissa: 34 HP / 34 E
@Hazardwaste bets 1/3rd of his energy on Marissa and wins!
For this main phase 2 he may gain up to 10 shields for free. Those shield wont be influenced by minor powers (as they arent basic defend)
Those shields still will cause damage from leftover shields
Its actually not clear in the power description if the bet energy is returned but ill rule it as it gets returned since some of the bets dont make sense if you lose it when you win the bet - for instance the 1/2nd one. You dont actually gain anything if you dont have your bet returned