but jakeās scumread on dota made you think he was town and the read was literally ādota is powerwolfing while also immediately bussing his partner eliā
Actually though massive props to @Osieorb18 for letting me completely hijack his game which had completed flavor to substitute in my own weeb shit lmao
I like open microsā¦ Been a while since I ran a new one.
The setup has been sitting around my design files for a while.
My initial thought process was running a game that was just a repeated Day 1 over and over until one team or the other won.
I think I stuck too hard to the original Groundhog Day idea while trying to keep it small. Iād be kinda interested in trying this with just a single reset, but that might not be enough at the same time. I could also see doing it with more players. A 10-3 version of this with 3 dayvigs and 1 elimination, maybe? Would have to actually do the math but I donāt hate that idea. That said, the game was solved mostly on behavioural analysis, which always feels good.
Finding a way to make the Vigilante not as much of an IC is also of note.
I kinda like this idea because it retains the behavioural focus while still keeping the mechanical interest and not being too quick of a 1-off.
An absolute chaos version would be to combine it with Russian Roulette:
Absolute chaos, but then again, thatās pretty much all Russian Roulette Mafia games and I donāt know that Iāve ever seen Russian Roulette on a forum rather than via Voice or Text chat āLive Mafiaā.
The math in the current version works out to:
11/15 Mafia Win Day 1
2/3 Mafia Win Day 2
And then less determinate on Day 3 because realistically, it depends on Day 2 and on whether or not town follows optimal strategies. For example, in this gameā¦
The good D3 eliminations+kill:
Brad-Eli-Jake (2 possible teams eliminated)
Brad-Eli-min (2 possible teams eliminated)
Brad-Jake-min (2 possible teams eliminated)
Eli-Jake-min (2 possible teams eliminated)
I think the value of behavioural analysis is potentially a bit too much for this as it is, but Iām still happy with how the setup turned out as far as micros go.
Now I need to make a micro setup with multiple Dayvigs in itā¦
(@Firekitten)
Player Thoughts
I think Blizer and min did a good job of projecting town quickly and effectively.
I was expecting lower WIM from lol due to the vig, but he still participated remarkably well.
Poor Eli, getting shot before he really had the chance to speak.
Brad and Jake had a good strategy with some degree of bussing, though I think they kinda got caught up on it for a little too long. A bit more coordination in chat may have also helped.
I didnāt quite get the suspicion on dota throughout the game, but thatās probably at least partly host viewpoint.
All in all, though, a solid resulting game.
Thanks again to everyone for playing! This game was low on issues of toxicity, OGI, and flaking, which is always a relief.
I felt like a boomer trying to understand even a fraction of the references. I wish visual novels didnāt generally bore me out of my mindā¦
Genuinely many thanks for your help though. Meant that I could mostly focus on other life stuff at some points in this game.
āOsie is a weeb, after all.ā
%%%
If people would be interested, I can put some other open micros (Up to 9p) and minis (10-16p) into the queue. Might not all be mostly-vanilla; one of my favourite open micro series that Iāve worked on was role madness (Token Power Mafia, see spoiler).
Token Power Mafia
5 Town
2 Mafia
Each player is Vanilla. At the beginning of the game, as part of each playerās role PM, that player will receive one of the token items listed, associated with a 1-shot role. If a token has a slash on it, its function depends on the alignment of the player who uses it. The Mafia team shares a pool of their tokens, and learns the unused token as a fakeclaim.
Role Details
Motivator - Once per game, as a Night action, you may target another player. That player may use one of their tokens as an extra Action during that Night, whether or not that token is used up.
Roleblocker - Once per game, as a Night action, you may target another player. That playerās action during that Night are prevented.
Bulletproof - The first time this game that you would be shot, you are protected from that kill.
Ninja - Once per game, as a Night action, you may choose to have all actions you take during that Night be unable to be seen by investigative roles.
Doctor - Once per game, as a Night action, you may target another player. You protect that player from kills during that Night.
Redirector - Once per game, as a Night action, you may target two other players. Redirect all actions the first player takes during that Night to target the second player.
Tracker - Once per game, as a Night action, you may target another player. You learn who that player targeted during that Night.
Strongman - Once per game, as a Night action, you may choose to have all actions you take during that Night be unable to be prevented, protected against, or redirected.
Watcher - Once per game, as a Night action, you may target another player. You learn who targeted that player during that Night.
Item Thief - Once per game, as a Night action, you may target another player. You steal an item from that player during that Night. You will always take Bread before a role. If you take a role, that role is only usable if it had not been used yet, or if you become motivated.
Commuterizer - Once per game, as a Night action, you may target another player. Remove that player from the game for the duration of the Night phase. You gain a chat with that player as long as they are removed from the game. That player cannot target or be targeted by actions while they are removed from the game.
Messenger - Once per game, as a Night action, you may target another player. Write a message for that player. The host will deliver it during that Night.
Bread Baker - Once per game, as a Night action, you may target another player. Give that player a Loaf of Bread. A Loaf of Bread is an item with the following actions:
āEat Meā - Once per game, as a Night action, you may eat this bread. The bread will cease to exist.