About Zugbot
Zugbot is a bot made to host mafia games on FoL. It is currently experimental; if there are any bugs, report them to @Zugzwang and/or the game hosts.
Voting
Votes are placed with the same syntax that is usually used by the VC plugin on FoL. However, ambiguous votes are resolved differently.
If your vote is an not an exact match* for any playernames, and is not a substring of exactly one playername, it will be resolved to Not Voting.
Examples:
- The playerlist is {Zugzwang, wrongboy, joycat}. You vote for “Zug”. This vote is resolved to Zugzwang.
- The playerlist is {Zugzwang, Zugbot, joycat}. You vote for “Zug”. This vote is resolved to Not Voting.
- The playerlist is {Zugzwang, wrongboy, joycat}. You vote for “g”. This vote is resolved to Not Voting.
- The playerlist is {Zugzwang, cat, joycat}. You vote for “Cat”. This vote is resolved to cat.
- The playerlist is {Zugzwang, wrongboy, joycat}. You vote for “May”. This vote is resolved to Not Voting.
*Capitalization, spaces, and other characters that cannot be present in Discourse usernames are ignored.
Voting is plurality only.
Actions
- Actions are submitted on the forum, with the exception of the mafia factional kill.
- All publicly submitted actions need a ping to Zugbot. Privately submitted actions do not.
- If multiple actions are submitted in the same post, they will all be processed, but may end up out of order.
- If you have an action, the syntax needed to use it is explained in your rolecard.
- Instant actions should be processed in under a minute. Even if an action is not instant, it will provide immediate acknowledgement, to show it has been seen.
- If an action does not do this:
- You may have forgotten to ping Zugbot
- You may have mistyped the syntax or mispelled a username
- There may be a bug in the bot (during testing, this is the most likely outcome)
- Zugbot may have went offline
- If an action does not do this:
- The mafia factional kill is submitted in wolfchat on Discord, through the Discord bot there.
- The command to submit the nightkill is “$nightkill [player]”.
- The factional is mandatory and not assigned.
Health and Protection
- All players have a health value, which is initially set to 1.
- When a player’s health goes to 0 or below, they die.
- All kills, unless otherwise specified, deal 1 damage.
- All protections, unless otherwise specified, protect from 1 damage.
- Protection acts like a shield that is depleted before health is damaged.
Parameters for this game
Day length: 10 minutes
Night length: 10 minutes
Action Deadline: 2 minutes before phase change
Multivoting allowed: False
No-Exe allowed: True
No-Exe wins ties: True
Minimum Delay Between Votecounts: 3
Minimum Postcount Between Votecounts: 0
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