Zugbot Turbos and Testing Thread

oh I see the bug
lol

image
:joy_cat:

(why did I even write these as loops thbthtbhbb)

1 Like

do you see the bug

i cant read code but im assuming it uses the same generation at the start of the game as it does the end

no
that’s the code to update it when there’s a substitution
buuuut I update config.playerlist usernames twice, instead of updating mafia_list

(also I think this actually makes config.playerlist become incorrect! but it doesn’t get used anywhere IIRC so it didn’t cause any issues)

1 Like

make sure not to forget about this incase you want to use it in the future

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yeah I’m fixing it now lol

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nyaaaaaaaaaa one-liners :heart_eyes_cat:
(yes this one-liner doesn’t actually fit on a line)

1 Like


night 0 success

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this is ready to test publicly but I’ll do that later tbthtbthbthtb

changes are

  • there is a night 0 for the mafia to choose the gunbearer
  • elimination will not happen (regardless of EOD votes)
  • votecounts are only posted on [day start / death / modkill / sub], to keep the vc displaying the up-to-date playerlist
  • feedback like “your action has been recorded” will usually be posted after public effects, so that daykills and such are not delayed by that
2 Likes

hm

/help @zugbot

/help @zugbot


Blue's Clues…

@Zugbot

/in

Zugzwang has joined the game.

@Zugbot

/modify day_length 5

Days are now 5 minutes long.

@Zugbot

/modify night_length 2

Nights are now 2 minutes long.

@Zugbot

/modify topic_id