when i think dnd i think of this stereotypical non-chalant bard and its just sooooo overused. so overused. like my jokes. if u guys think “dnd bard” uve probably seen the same thing 10000 times. im so sick of bards. they’re so copy paste. i wish there were more interesting bard characters. in media. what about a bard with social anxiety or a dark emo bard or something different. anything different. not the same old dandellion from witcher please
i would be a human, probably warrior. would use a sword and a shield. id wear armor and use my sword attack on the enemy and my shield attack to protect my friend
literally same except orc. i dont wanna get all fancy shmancy. i wanna minmax my stats and have the most simple strategy
does orc have more attack or something
Name: Yaz
Appearance: A green, humanoid lizard wearing a complete set of leather armor, rather than weapons, Yaz uses his sharp claws and powerful bites to fight.
Hitpoints: 8 (24)
Shield: 0
Attack Potency: 12
Precision: 0
Expertise: 0 (0)
Abilities:
- Potion Belt: Spread 10+Elixir healing/shield between allies, Overhealing/Overshielding you recieve is stored by this ability, becoming elixir. (4 CD)
- Munch: Deal 18 damage, healing recieved from it is doubled. (5 CD)
Passives:
- Leech Fangs: Heal for 30% of damage dealt.
-
Regenerator: Heal 5 HP every turn taken.
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This is one from some time ago, the current games of this type use some different stats and are quite popular with the community. This one’s a bit minmaxed
why did the text get big
depends on game. usually yeah more brutish, more tanky, more intimidating
wall o text
Stats (At level 1, you start with 40 stat points)
Survival Stats
- Imagination: Dictates how much damage you can take. Your Imagination is equal to 4x the stats you put into it.
Optional Stats
- Hope: An extra HP bar that protects your stats. Ho\pe is equal to 3x the stats you put into it but there may be abilities that interact differently with hope.
- Morale: On each of your turns, you may spend as much morale as you wish to replenish your Imagination by 6 per Morale spent.
- Spirit: Extra Imagination damage dealt on critical hits. x2. The base crit chance is 25%, every basic and ability has a chance to crit, however you must roll for it yourself.
- Creativity: For every 5 stat points you have in creativity, you may gain an extra ability. You may lose access to extra abilities if this stat is lowered too much somehow, ask the host how this works.
Important Note: If any of the above stats is less than 0 at the start of a player turn, on each of your turns you take damage to your HP equal to (Each negative stat point) per stat. The exception is of course Imagination, and you simply go away if there is no imagination left in you.
These are the stats from the latest game of this type, with a dream theme or something
name: andrei
appearance: balding man in his 30’s with a protruding belly
hitpoints: 10
shield: 0
atttack potency: 4
precison: -3
abilities:
belch: take 1 damage, fall over. all characters have to move away 1 square. creates a poison tile and grants depression debuff to himself and all allies. all enemies have a 10% chance to leave the battle
belt: hits one of the allies, preferably his wife, doing 1 damage. they become angry and have to attack this character with their next move
passive:
smells like piss: everyone loses 1 morale, enemies dont want to attack him
liver failure: will die if the battle does not end in 10 turns
is this a good character
definitely
walls of text have surely gone smaller over the years
hahahhahha
Wow youre good at yugioh
heres my character abilities:
-
transfer 20% of the damage female characters in your party would have taken to yourself
-
while shopping for items in town, female characters in your party may freely use your gold without asking you
forgot to mention that you die from one hit and have almost no funds
true… damn
classic
yeah i was definitely not in the correct state of mind. and tbh I’m still not but
oh I’m just bad at them dw