Marionette most of the time thbthtbhbthtbhtbthb (not knowing my wincon is )
Im sure many games will have this issue
can I bully any of y’all to join a homebrew script test
heavy info heavy misinfo timer script specifically
(Live game)
nvm we’re racking lol
Me and may are playing a botc game in the future called hidden truths
We could have had an unofficial Lord of Typhon line in Fall of Rome, except that got ruined because the temptress pick outed day 1.
That’s such a cursed grim.
How is this mechanically possible
Pithag changing the demon out of the game. (Essentially making the good team win)
(And there was probably an uninformed barber swap, most likely via a snakecharmer turned demon, that would explain how can there be a good pit-hag, and an evil snake-charmer.)
This game was… so… so… SO miserable
So… Piggy SCd Rowan. And Ben pit-hagged me into the Evil Dreamer (Beforehand I was the Evil Twin to yoyo).
Piggy then killed Space and swapped the SC back into play but unfortunately did it with the Pit-Hag.
So I begged the demon to self kill and Piggy would’ve but instead was turned into the Klutz.
Also Evil Twin, Vigor, Pit-Hag. One of the weakest possible evil teams (The pit-hag being the 1 redeeming quality)
ST giving dreamer for whatever godforsaken reason as a bluff.
Giving the Savant info I cannot counter as the twin.
Deciding to put in a Sage and Oracle because why not make the Vigor worse?
And a Town Crier and Clockmaker because why not make a twins game even more solvable?
Like this grim (Even when a lot more normal) is a game of “Good is going to win this game. It’s a matter of when. Not if.”
This is truly the SnV bagbuilding experience
the st was so excited about this game too
I don’t know why. Like the game itself from setup alone looks rough af
Why is there a good pithag?
Barber swap from an uninformed demon