When you think about it, considering TB has Spy in its home script and most script creators dont bother adding Soldier to their script most of the time cause it is so bland, that would be pretty cool
Sure, we might not have been able to do it in this case, but in general you shouldnât post something that basically amounts to â@host thereâs a problem with your game, and if everyone knows about it youâll have to can the gameâ in the main thread, because even if the problem is publicly viewable, that doesnât mean everyone has seen it yet, or even that anyone has seen it.
Possible breaches of game integrity need to be disclosed to the host privately and discreetly to allow the gameâs integrity to remain as high as it can be, and to allow the host to have the most control over the situation.
also the flavor explicitly confirming wazza as not demon then the hosts being like âyeah but people donât flavor solveâ when I brought it up was just
These all essentially say 'Game needed to be canned here, mate" which Iâm not disagreeing with. Iâm not saying canning a game should never happen, only that it should be the last resort, and it should be up to the mod to declare, not for the players to ruin the gameâs integrity to the point of needing canned.
it was already ruined
Demon hunting is a good part of the game, and a poe which consist of 3 players when the game couldâve been saved by wolves is kinds bad
imo there is clearly a spectrum of severity of game integrity breaches, with like âplayer accidentally likes a post during night on mobileâ on one end, and âhost posts everyoneâs alignment in the game threadâ on the other end
and separately a spectrum of how widely available the breach was, with âaccidentally spewed something to one playerâ on one end and âposted it publicly and pinged everyoneâ on the other
and we can debate where exactly the line is between âcan recover and continue the game, possibly with compensation or modificationâ and âcanât recover,â but âposted the entire rand publiclyâ is definitely on the latter side of the line
saying that this game in particular could have been salvaged.
What I am saying is that, in general, we should report all breaches of game integrity to the host for them to deal with. This is the best way to maintain game integrity, as it gives the host the most options for what they can do.