BOTF XXI: Unkindness, Murder and Storytelling Main Thread GAME OVER

if all game ending jesters were instead replaced with forced-F3 jesters the world would not be a better place but it’d be pretty funny

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basically the same thing, both activate upon being executed

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lol

You are a genius Katze

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brb suggesting this for Insane Asylum

i am weirdly tempted to host a game where one of these exists

glad im retired so i dont run into it

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Oh, I mean, nothing prevented us from ruling it the other way. Not at all the fault of the homebrew creator. We decided to roll with it early on and didn’t recognise the impacts on, like, how fun the game would be it’d have. It wasn’t even mechanically that OP with the other choices and rulings we made, Good almost won there, it just… kinda made the game unfun.

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Mostly thanks to other errors, but still.

Yes. It wasn’t in the night order but the ability said “Each Night” without an asterisk.

Litten is kinda polarised, actually. Somewhat. He leans suspicious either way but he’s more obviously logical when good, especially in BotC.

Rather than just scrambling.

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Homebrew creator says intention was it only happens after the Demon kills, so not N1. I’ll admit I didn’t see that one before I made the ruling.

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I’m not counting this as my first wolf win breaking the loss streak, by the way, May.

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You subscribe to the May Nightmare Woods school of win counting, I see.

Vizier just shouldn’t be run without a minon

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It’s not fun

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Yeah we realised this and were spending the entire game scrambling to make up for it

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me when Vizier no minion

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Btw you guys ran it right. Script writer didn’t
There’s precendence in this w/ fang gu
https://wiki.bloodontheclocktower.com/Fang_Gu

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it’s funnier when you realize scarlet women specifies non travelers so vizistor as a concept encourages travelers exiles if you think they haven’t had the time to jump yet

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If a traveler gets jumped by visitor there token dissapears and good wins

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So sadly it doesn’t

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