BOTF XXXI: Lizards 2, Regrown Tail - Game Over

It was so good, we did it twice! BOTF Lizards return in BOTF:XXXI!

"In a castle on top of a hill lies a laboratory filled with cages and cages of the most diabolical, disgusting, disturbing and dangerous monsters known to humankind. All made by the wonderful Dr. E.vil, his plan is to release his creations on to the unsuspecting village down at the base of his hill. Why? Boredom. However, being the famed Monster Maker he is, only the best monsters will go to the village. In turn he has created:

MONSTER MASH 2024. WHERE ALL MONSTERS WILL FIGHT FOR THE CHANCE TO BECOME THE REIGNING TERROR OF THE VILLAGE.

Of course, Dr. E.vil is fair though. He would let all the monsters go to the village if they all agreed to it. Infact, they do not even have to fight. Surely nothing will go wrong with this."


This is a twist on the normal ran version of Blood on the Clocktower best described as BotC’s version of U Pick.

In this version of game, you get to pick what you want to be! You could choose to be a Nightwatchman, A Fool, An Alchemist, or for the really daring you could even pick Damsel. However, there is a game-defining twist.

During the Design Phase, you will not learn what faction you belong to; this could make cases where we could have a Minion Butler, or a Demon Saint. Of course, our monsters do not always make for perfect pairings and so we will bend some abilities to match their alignment if needed. We will scientifically mutate and change all the characters abilities to allow you any combination of Character and Alignment to work.

THIS WILL MEAN THERE WILL BE NO SCRIPT FOR THIS GAME. ANYTHING CAN GO.

You will be the only player (with exceptions depending on other abilities) to know your own ability.

Warning: This will mean sadly the game might be evil favored, we will try our hardest to balance this, but we cannot make any promises for a fully balanced game.

If you are interested in playing this with us when you sign up, I would love it if you could send myself a DM or message with something similar to this:

Townsfolk: {Character}

Outsider: {Character}

Minion: {Character}

Demon: {Character}

(You may select unique official Characters for each alignment and type if you so wish, including Traveller or Fabled for this slot.)

Characters will be linked and selected from the Blood on the Clocktower Wiki home page.

Bonus: A fabled will be added to this script.

Mirage (Fabled)

Ability: There must be at least 1 Outsider in play [Minimum 1 Outsider]


Storytold by @Hazardwaste and @Magnus

Credits go to Alonelytaco for making this horrendous creation that I adore.

The Global and Forum rules apply to this game

Town Composition

Good — Uninformed Majority

:wine_glass: Townsfolk — Village, Beneficial abilities.
:cherry_blossom: Outsiders — Village, Harmful abilities.

Evil — Informed Minority

:dagger: Minions — Mafia, Supportive/Deceptive abilities.
:trident: Demon — Mafia, Flagbearer and Killer.

There will (almost) always be one living Demon while the game is in progress.

Players Townsfolk Outsiders Minions Demon
7 5 0 1 1
8 5 1 1 1
9 5 2 1 1
10 7 0 2 1
11 7 1 2 1
12 7 2 2 1
13 9 0 3 1
14 9 1 3 1
15 9 2 3 1

:full_moon: Evil Setup Info — Evil players learn their teammates and their character types.
:star2: Demon Setup Info — The Demon learns 3 out-of-play Good characters.
:speech_balloon: Private Chats — Evil players have no method of communication besides whispers.

Phase Lengths

:sun_behind_small_cloud: Day Phase: 48 hours.
:ballot_box: Vote Lock: None

During these times, players may freely talk and whisper to each other. You may scheme, lie, share information, or stay quiet and try to puzzle out who is who. Then, you vote on who will be executed. This is the main part of the game, mostly handled by the players themselves.

:crescent_moon: Night Phase: 24 hours.
:stopwatch: Action Lock: 1 hour.

During the night phase, players may not communicate with one another. Some players will wake to learn information or use powerful abilities. Typically the Demon attacks at night, killing one or more players or otherwise causing havoc.

Storyteller

The Storyteller is a term used to refer to us, the hosts of this game.

  • We will decide what happens with any open-ended ability behaviours, and we will curate the specific abilities that exist within this game.
  • We will only ever lie to you if a game ability specifies we can.
  • The extent of our ability to affect on the game is outlined above. We cannot break any existing rules, only decide what happens within the bounds of the characters’ abilities and base game rules.
Fabled

The Fabled are special modifiers that the Storyteller can put in play to tweak the game. Fabled will always be announced when they are in play, along with their effect upon the gamestate.

Fabled Characters (Setup Modifiers)
Fiddler Once per game, at night, the Demon secretly chooses a player of an opposing alignment; All players then vote which of these two wins the game.
Mirage There must be at least 1 Outsider in play [Minimum 1 Outsider]
Malfunctions

Synonyms: Drunk / Poison
Antonyms: Sober / Healthy

A malfunctioning character cannot affect the gamestate in any way using their ability. If a malfunctioning character would receive feedback, the information they learn is arbitrary (Storytellers decide).

The malfunctioning status lasts indefinitely, unless stated otherwise.

Madness

Madness might come into play in this format.
A player who is “mad” about something is trying to convince the group that something is true. Some players are instructed to be mad about something - if the Storyteller thinks that a player has not put effort to convince the group of the thing they are mad about, then a penalty may apply. Some players are instructed to not be mad about something - if the Storyteller thinks that a player has tried to convince the group of that thing, then a penalty may apply.

Nominations and Voting

:loud_sound: Nomination — First living vote on a Player.
:ballot_box: Voting — Multi-Voting.
:balance_scale: Execution — Plurality (No Threshold).
:crossed_swords: Draws — Draws will mean that no one is executed for the day
:no_bell: Sleep — Valid Vote.

:ghoststab: Dead Players: Can only vote on once.

Players may cast votes or nominations using the vote tags described in the Voting Guide.

Players must be nominated before they may be voted on that day. Each player may only be nominated once per day, and each player may only nominate once per day. If a player tries to cast an illegal nomination or vote, their input will be discounted.

Living players may vote freely on any nominated players. At the end of the day, the player with the highest counts of vote that day will be executed.

If there is a tie between two or more players for the highest count of votes, the day will end with a random execution between the two. The Storyteller may only declare an early end to voting if it is no longer possible to tie or exceed the highest nomination.

Whispers

:minidisc: Whisper Template — /whisper @Players + /accept [@Player]

  • Whispers — Day-Exclusive, Publicly Announced, Mutual Consent
  • Whisper Restriction — 3 per day.
  • Whisper PMs — Player-Created (Include Hosts)
  • Neighbour Whispers — Unannounced, 15 daily words per Neighbour

Once a whisper has been declared and accepted, the two players may whisper via private message until one of them speaks publicly in the game chat, at which point the whisper is considered broken and the players must declare whispers again if they wish to whisper.

Death

:flower_playing_cards: Rolecard Reveals — Flipless.
:ghosthug: Dead Interaction — Public Communication, Whispers, One Vote, No Ability (unless otherwise stated).

If a player is killed in the night before they would perform their ability, they will not do so. Any ability with a persistent effect will end upon that player’s death.

Dead players may vote freely until they end the day voting a player. Once this happens, their “vote token” is spent, and they may no longer vote.

Victory

Good wins when all Demons are dead.

Evil win when only 2 players live.

In the event of a tie (both teams win at the same time), Good wins.

Alternate routes to victory or defeat may exist in this game, as specified by character abilities.

Player List:

  1. IcetFeelsPain
  2. Kiiruma
  3. MapleMay
  4. benguinedparbecue
  5. Kelsier
  6. Silviu Aleph
  7. Jarek
  8. Litten
  9. Chomps
  10. Olm

Backups:

  1. WindwardAway

Spectators:

  1. Atlas
  2. Zugzwang
  3. May

Day 1 begins at 2024-09-18T12:00:00Z, as you should all be aware but there’s another reminder.

ARE YOU READY TOOOOOOO RUMBLEEEEEEEE!!!

I am your fashionable and Glorious host Dr, E.Vil and welcome to the 2024 MONSTER MASH MAYHEM

we have a long list of contagious and disgustingly vile creatures tonight. Lets go through our competitors

In our First corner a mystery from out of space! They are here to wipe the floor with your Terra firma Life forms its…

XEN-OLM-ORPH!!!

In the second corner! A silver tongue and the fangs to match! Its…

SLITHER-IU!!!

In the Third Corner! On their 10th Life but they still have their claws prepared!..

COFFIN CAT!!!

In the Fourth Corner! The cold cant stop him! Why do you think anyone else can!

PENGUINATOR!!

In the Fifth Corner! A clown on the stage of the Fair! But a monster behind the scenes! Give it up for…

HELTER SKELSIER

In our Sixth Corner!.. Its… Uh… wait…

KIIRUMA?

In the Seventh Corner! They come from the sea! Madness they Bring! Prepare your mind for!

JAREKTHULHU

In the Eighth corner! From Mythos she rises! The head of the lion! Tail of a scorpion! But the heart of a fighter!

MANTICORE!!

In the Ninth corner! Dont worry! The rabbit doesn’t bite! if you dont get too close!

RABID RABBIT!!!

And finally in our Final corner! (BIG ASS SQUARE) A Fighter who is all Bite! And definitely all Bark!!

N-ICET-EETH

I want a good clean fight everyone! Ok… 1… 2… 3

MASH

1 Like

The Day Has started with Round 1.

A Question floats on the billboard above

How many players will die on Night 2?


Please Ping me and answer at your earliest connivence

Hello! People tell me i rarely have reads, so I’ve done some earlier than everyone! Here’s my perfect readlist based on profile picture and playstyle.

Olm — Faceless creature, what expression does it hide behind the lack of eyes and mouth? Null

Silviu — Peaceful background, does put me at ease specially when i haven’t seen Silviu play much. Very slight town lean

Litten — Mischievous feline, black and red is a very combination of colors, and litten has all the skill to back it up, but it’s still a cat in a box. Light Scum

benguinedparbecue — Tutuu minefield, not particularly good or bad, it’s certainly an image, but of nothingness. Null

Kelsier — Starry pattern, this instantly makes me think smart, smart like leader who’ll lead the town. Town

Kiiruma — Platinum hair duo, ultimately a neutral image, Danganronpa i think? So that does add some points to deception, and Kiiruma is a good scum player in my memory. Scum

Jarek — Cute synth, if it was the older one with the stare™, it would have definitely put you 1 tier closer to scum, but this seems okay, however you do strike me as a naturally chaotic and evil-aligned player. Light Scum

MapleMay — Catgirl! A may can’t be that evil, right? Town

Chomps — Bitey rabbit, it’s a rabbit which is cool but it has sharp teeth, it gives lesser minion energy. Light Scum, specifically Minion

IcetFeelsPain — Mudkip! However Icet does strike me as a more silly and chaotic player. Light Town

Hey, we can’t forget the hosts right? There can always be an atheist around

Magnus — Wolf with glasses, there’s no other way to see this, definitely smart and definitely wolfy. Scum

HazardWaste — Guy with ember in a cage, doesn’t seem particularly evil, and Hazard does strike me as a good town player, don’t remember why tho. Light Town

1 Like

I guess from last time I am a monster so this makes sense x3

@Chomps wanna chat?

I’ll chat if you do something for me

Say “I do” after the next message

@Jinxed I publically pick @Kiiruma

I do.

1 Like

alright we can chat

Oh boy, alright let’s do this.
/Whisper Chomps

/accept

Heard

/end whisper

Alright. Whisper done.
And might as well share what I said in there since it’ll potentially spread.

I’m an Outsider Zealot.
If a player votes with me the most I will become their alignment but drunk them until this procs again.

I’m thinking of trying to twist this into information for town.
So if we can have it so only Chomps procs my ability today it might be good.

What a role