that’s actually in the works already
It has:
- Silent ITAs
- The Regal Lions stupid gimmick
- No rules for spawning ala 10: chaos
- Player submitted roles for each slot
- Minor uPick elements
that’s actually in the works already
It has:
which one was this one
The last 3 make a particularly deadly cocktail
‘target some number of players. they must vote amongst themselves to execute a player amongst themselves’
oh that one
it’s a player outside of themselves but yeah
and it was 4 players
so basically
but are any of those as bad as secret unannounced scum ICs
WAIT I forgot ‘everyone can gladiate a player. at any time.’
Because I don’t think it’s been mentioned in any reasonable capacity
Several people during CoD1 expressed a pointed dislike for the d1 exe, arguing that it was either actively terrible or unnecessary
I’m an asshole
Not satan
oh this reminds me of a thing on M451
I do want the game to be some degree of playable
that was a host decision
not a mechanic
it didn’t have to be amongst themselves, it just gave full control over the execution to those four players, with no one else able to do anything
and they had to be unanimously, which was a problem when one of them replaced out (although 2 of the others were nontown so like it already would have been a problem)
i have no idea how it actually works but
the main gimmick is that only players who were targetted by night actions can be executed
also when a scum dies the scum can choose somebody to win the game and leave
That game wasn’t an SFoL
It was a large game
Didn’t
SFOL 61 had a gimmick that rewarded town for successfully executing scum
it had a number so it counts
(Derps GI 2 also counts even though it didn’t have a number. its number was 2.)