CoD Feedback Thread

you forgot the survivor death arsonist neighborizer joat

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yes
it gave charges of abilities
it also penalized you for executing town

okay so

maybe that

except only day 1

dont ask how this works

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I don’t count it for cohesion reasons
Plus unbalanced roles don’t really count as mechanics unless you’re reaching

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I begrudgingly have to accept the reality that derps’s ‘special effects’ were mechanics and not vomit spat onto a perfectly reasonable game

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should we also count “one wolf has a fake reveal as a neut button”

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where is lich onto that list

not a mechanic

actually
‘mixed feedback’ as in some players get full feedback and some don’t is more stupid

again
a role not a mechanic

dumb role design has always been separate

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by that logic the regal lion thing is dumb role design :wowee:

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which

it is dumb role design

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The game takes together the broken mechanics
Not broken roles

To clarify

That is the distance that separates arete’s idea from the game

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that’s less bad than secret bastard scum ICs with no way of predicting them because at least ‘the Senex is not a Senex’ was a possibility that you could be aware of by reading the rolecards

personally I thought they were obviously not Senex, idk what the issue is :^)

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does old ruins gimmick count as a mechanic

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no thats just the rolelist

role buttons that are universal amongst several roles are more mechanics than role problems

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yes, actually

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a rolelist is a gimmick
that’s why 20% chance for each king is a mechanic
same as differing feedback for time period

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Quadruple Threat, with a celebrity appearance of the Time Travelling Trafia

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Intensify has you beat by a country mile