you forgot the survivor death arsonist neighborizer joat
yes
it gave charges of abilities
it also penalized you for executing town
okay so
maybe that
except only day 1
dont ask how this works
I donât count it for cohesion reasons
Plus unbalanced roles donât really count as mechanics unless youâre reaching
I begrudgingly have to accept the reality that derpsâs âspecial effectsâ were mechanics and not vomit spat onto a perfectly reasonable game
should we also count âone wolf has a fake reveal as a neut buttonâ
where is lich onto that list
not a mechanic
actually
âmixed feedbackâ as in some players get full feedback and some donât is more stupid
again
a role not a mechanic
dumb role design has always been separate
by that logic the regal lion thing is dumb role design
which
it is dumb role design
The game takes together the broken mechanics
Not broken roles
To clarify
That is the distance that separates areteâs idea from the game
thatâs less bad than secret bastard scum ICs with no way of predicting them because at least âthe Senex is not a Senexâ was a possibility that you could be aware of by reading the rolecards
personally I thought they were obviously not Senex, idk what the issue is :^)
does old ruins gimmick count as a mechanic
no thats just the rolelist
role buttons that are universal amongst several roles are more mechanics than role problems
yes, actually
a rolelist is a gimmick
thatâs why 20% chance for each king is a mechanic
same as differing feedback for time period
Quadruple Threat, with a celebrity appearance of the Time Travelling Trafia
Intensify has you beat by a country mile